Reviews for JoJo's Bizarre Adventure Part 5: Golden Wind
Back to MangaVento Aureo is the most divisive part of JoJo's Bizarre Adventure, splitting the fanbase down the middle into two camps: those who consider it the worst JoJo part and those who see it as Araki's unsung masterpiece. Clowns to the the left of me, jokers to the right... here I am, stuck in the middle with you. Vento Aureo doesn't really belong to either extreme - the truth is somewhere inbetween. It's not hard to see why it's such a polarizing arc, though - it has some of the highest highs, and the lowest lows. The main issue that people take with Vento Aureo is thecharacters. On the receiving end of most of these complaints are this part's JoJo - or in this case, GioGio - Giorno Giovanna, and the primary antagonist, Diavolo. With these two, I will agree. Giorno is considered a bland character, a plot device that exists primarily to heal people and finish off fights, and the main character in name only (Bruno Bucccelati took the lead far more often). Diavolo, on the other hand, is barely even shown. In the attempt to make Diavolo into a mysterious character to build him up, any efforts to actually characterize him come too little, too late. In the same vein, people complain that Giorno's teammates were equally boring - the only character who escapes this criticism is Bruno Buccelati.
However, every member of Passione - the gang of Bruno Buccelati and Giorno Giovanna - is very good in concept, each with their own unique character quirk and reason for joining Passione. So why are they so maligned? Well, because this is what happens when you take a Monster of the Week story with 17 battles, and try to flesh out a whopping EIGHT MAIN CHARACTERS in it. To put that in perspective, both of the previous Monster of the Week parts featured LESS main characters, and MORE battles. Quite simply, they tried to fit too much into too small a space. Most characters get a measly two battles to star in, if even that - Abbacchio and Fugo got a mere 1 each. This also leads to some characters being removed from the plot, or unceremoniously killed off for no particular reason, which was a particularly bad choice.
What people often ignore, however, is that where the main cast may have failed, Vento Aureo has the best cast of supporting villains in ANY part of JoJo's Bizarre Adventure. The villains can be broken down into three categories - the treasure hunters, La Squadra da Ezecucione, and Diavolo's assassins. While the treasure hunters are forgettable (and relatively minor), La Squadra are the real winners here, featuring the most ruthless enemies in all of JJBA, spurred on by revenge against Diavolo. Diavolo's assassins, on the other hand, whilst not justified in their actions, make up for it by being UNSPEAKABLY DISTURBING.
The key strength they all have in common, though, is that they are utterly merciless and incredibly intimidating, and this is also a strength of Vento Aureo as a whole. Where the previous Diamond is Unbreakable mostly dealt with everyday events combined with stands, leading to many "friendly" opponents, Vento Aureo is the exact opposite. The battles here are utterly brutal - highlights include a stand that can dissolve flesh right off the bone, and a stand that can turn your blood into metal - literally slitting your throat from the inside out. Sweet Jesus, the body horror in Vento Aureo is immense.
Part 5 is responsible for the best stands of any JoJo part (I mean, come on - they turn a ZIPPER into one of the greatest weapons imaginable), so it's not surprising that the battles are just as good. Not only do the battles feature a tangible threat of death, with most enemies being overpowered enough that Passione never feel at an advantage, but they also run INCREDIBLY LONG. There are numerous battles in Vento Aureo - monster of the week battles, that is - that last around the same length as Dio's World, the final battle of Stardust Crusaders. In particular, there are a lot of stand-using teams this time around, which lead to some of the most ambitious battles the series has ever seen. It's easy to say Vento Aureo is far better than its detractors would have you believe based on the battles alone.
It feels weird to say this about a manga that's 17 volumes long, but I think what Vento Aureo really needed was to be longer. If it had been as long as, say, Part 7, then it would have had the time to make us attached to all the characters, give Diavolo proper buildup and characterisation, tie it in more to the overarching story of JJBA (as it is, it is only tangentially connected to the rest of the series), build more on the origin stories of the arrows, and perhaps even give us an ending that was less underwhelming. But as it stands, Vento Aureo simply bit off more than it could chew.
(And no, the novels aren't canon. So Fugo is still pretty terrible.)
Final Words: Too ambitious for its own good, but still pretty impressive.
Story/Plot: 6/10.
Characters: 5/10.
Art: 9/10.
Overall: 7/10.
For fans of: Medaka Box, Yu Yu Hakusho
This must be the zenith of the JoJo saga, because everything is almost pitch-perfect. In the sun-dappled land of Italy, a supporting character from Part 4, Koichi, is seeking a person that Jotaro has a keen interest in. A stand user. Carrying the Joestar bloodline, a handsome Georgiano Giovanni. Our next JoJo! A new arc begins in one of manga's longest-running sagas, one that utilises the locale to its full potential, a rise-to-power mafia tale, one of comrades on the run from assassins, one of hidden family secrets coming to the surface and changing lives forever. One of hilarious pop music puns. Most ofthe stands this time round are named after famous bands or artists, like Grateful Dead, Talking Heads, Aerosmith, etc. These are hilarious in context, and there are some I won’t reveal as they simply get funnier as the story progresses. Hirohiko Araki's humour is still flowing strong through his nimble fingers as he draws a landscape populated by more great (a)typical shonen characters and the powerful abilities they possess.
Eschewing the humorous slant on character abilities in part 4, Golden Wind's stands are all devastating in a wipe-the-smile-off-your-face kind of way. All of the antagonists have amazingly strong powers that make you balk and wonder how the good guys can possibly beat them. But they do. Then the next bad guy rolls along with another impossibly strong power and you're again wondering how it’s going to be overcome.
But it is. This is Araki's skill. He can churn out these battles time and time again, making it look easy. So many battles with extremely interesting mixes of abilities clashing together, and each time the outcome is unexpected yet logical, always entertaining. Golden Wind contains the most intense and violent battles yet, so gore-hounds will like some of the mutilations and removal of limbs involved.
There are plenty of exciting action scenes in Golden Wind also, mostly involving moving vehicles and lots of blood-letting. Trains, planes and automobiles, all are trashed to hell along with whoever was foolhardy enough to go against someone of the Joestar lineage, and with Dio's good looks, well damn you have to be a fool to even try.
Araki is a genius author. He manipulates environments logically according to the wacky powers, whether it’s turning an inanimate object into something living or a zipper (yes, a zipper), and the payoffs to his battles can be so ingenious, so deliciously clever, so satisfying, there are times you'll want to punch your fist into the air like an idiot.
Golden Wind further elaborates on the history of the mystical arrow which was introduced in a clumsy retcon manner in the previous part, Diamond Is Unbreakable. Araki learns from his mistakes and continually gets better and better at developing the many potentials of the JoJo saga. It’s not perfect however, so for the sake of being objective there’s a character that appears to be in a main supporting role that is unceremoniously dumped from the story and never heard from again, which was a bit weird.
Though the big villain of Golden Wind is on par with the sociopathic loon of the previous volume, I personally feel the last battle of the previous Diamond Is Unbreakable was much better than the one in Golden Wind, but it’s still got plenty of twists and thrills to entertain you.
From one brilliant set-piece to another Golden Wind barrels along to a high-stakes climax that includes, almost as a side dish, one of the most epic beatdowns to a supporting villain in shonen manga history. You’ll know it when you see it. Despite the final battle with the actual main villain lacking a bit of the coherence and intricately planned brilliance of the previous part’s climax, the journey to get there in Golden Wind is ridiculously addictive reading.
Yeah, yeah- worst part of all, worst protagonist of all, the plot is weird and simple, battles are not original etc etc. But you know what? I think differently- yes, plot is very simple, but- so far, this is the best plot in the whole series. Finally, there are some major points on the plot line- characters have motivation to fight or travel. Giorno- of course, he isn't the most iconic or best JoJo, but... i kinda like him. His stand looks great, his own look is really 'nice'. But his character is weak. He reminds me of the Assassin's creed 3 protagonist- Connor. But, Giornocan be liked.
Battles are still one the 'jojo level'. More than in Part III and IV, here stands can kill with single touch. There are only fews muda mudas and ari aris, where one muda muda lst for SEVEN pages, and this is the most fabulous kill i've ever seen. Oh, there was Wryyyyy too. And ari ari--> arivederci and vola vola-->volare via were also great.
Maybe this is worst part of JoJo so far- but doesn't mean Part V was weak. It's still awasome manga with fabulous characters, nice cast, eeevil antagonist and astonishing fights.
But the english scans :/
Vento Aureo is the most controversial part of JoJo's Bizarre Adventure, however upon rereading the series I discovered there's a lot of good going for Parte 5. Despite my praise, there are some undeniable cons that really affected the overall story of Golden Wind; Parte 5 isn't bad but could've been greater. Upon Jotaro discovering Dio's son Giorno Giovanna, Jotaro sends Koichi to verify his suspicions. It is quickly revealed that Giorno is indeed Dio Brando's son, but also carries the Joestar bloodline upon bearing the Joestar birthmark. (Thus, he is also Jonathan's second son?) Possibly inheriting traits of both fathers, Giorno is a charismatic,intelligent individual who carries a virtuous heart but is willing to commit crimes for peace. Giorno proves this by entering the Italian Gangstars where his goal is to rid the streets of drug trafficking; keeping kids and minors drug free. He is placed in the Passione faction led by Bruno Buccellati who also wishes to stop the organization's drug routes and to eliminate the boss. The adventure begins after the death of an operative and the revelation of the boss's daughter who must be protected by traitorous Stand User Assassins.
While the new ultra fabulous art style takes some time getting used to, the appeal of Parte 5 is the action. Unlike parts 3 & 4, Vento Aureo manages to have this ongoing action with nearly nonstop presence. Parts 3 & 4 catered more to creating suspense, often resulting the battles to be a bit dragged out, and very little physical contact. Golden Wind instead dives straight into the fights often centered on chases, gunfire, stabbing and some actual fist fights. The enemies first appearances of their stand abilities still remained suspenseful yet would often have our heroes think of a quick solution making the battles move in a faster pace. Furthermore, the addition of bullet firing stands such as Sex Pistols & Aerosmith allowed for a new form of combat in GioGio but would also end most of the battles in a stand off with both hero and villain about to unleash their trump card at the last second.
Another key difference in Golden Wind are the villains who unlike parts 3 & 4 were assassins who were committed to "ice"their targets. Because of this demeanor, the Gangstar villains were mostly quite serious and deranged who very rarely gave in like pansies as seen in Stardust Crusaders. What made these enemies memorable were their gritty stands but also their allegiance to each other. The best example would be the pair Pesci & Procuitto who had this mentor-student relationship. In short, most of the villains die in this part facing their final moments head on which reminds me more of the mental fortitude of the Pillar Men.
Moving on to what made Vento Aureo bad would be the main villain himself, Diavolo. While his initial mysterious appearance was more appealing, the character is sadly not as interesting as his predecessors. Diavolo is closer to Yoshikage Kira due to this his need of wanting secrecy unlike Cars and Dio who were ambitious. While Diavolo does indeed have ambition he is too cowardly to be taken as a threat. He tends to boast his superiority over his opponents, but his constant urge of keeping his face hidden and the need to witness future events with his stand only makes the character seem he's scared of the unknown along with being incapable of trusting anyone out of fear of being killed. It doesn't help that Diavolo panics so much in bouts, especially when he's conversing with Doppio. Diavolo wants to conquer the world but his desperation for secrecy hints more of wanting to hide from the world. I have heard that certain assassins or cautious criminals are often cowardly but because so are able to survive in their line of work. (At least in fiction such as Golgo 13). Unlike someone as Golgo 13, Diavolo doesn't seem to have a strong will nor backbone as usually lets his followers perform his deeds despite having the power to do himself. Diavolo instead hides to avoid any risks of failure which can be as tactical but his demeanor is in constant worry.
To sum what affects the quality of Parte 5 would be the villain Diavolo, his confusing stand King Crimson, the unbelievable b.s. events for Polnareff, but most importantly would be the awkward structure to the ending. Part 5 doesn't really have a climatic final battle and concludes with a unnecessary epilogue. In the previous parts, Jotaro & Josuke had battles with their nemesis that went back and fourth. However, the final fight between Giorno & Diavolo was too one sided. What made things even more uncomfortable were the events taking place due to certain "Stand Requiem". Before the final battle takes place, a certain stand goes out of control leading to some unconventional danger even hinting at the existence of other supernatural beings but this idea is quickly dropped. Basically, the prelude to the final battle felt more climatic than the actual last fight of the series.
There are some bad things towards the end of Part 5 but interestingly has a plot hole from the beginning of the series in its battle with Black Sabbath. Despite that the only other inconsistency would be Polanereff's who was in danger for 15 or so years (during the events in Part 4). So did Jotaro or anyone ever thought of looking for him? It's just seems like a lot of bull. But what makes Part 5 strong? The tone and characters. Despite their flamboyant looks, the cast manages to have their own share of tragic pasts and manly moments as most of their battles end in bloody injuries. While many other JoJo characters had similar experiences, Parte 5 reestablishes the feel of a team that's more of family best shown during their boat scene of "whose in or out?" While I admit I didn't like the entire cast or all of the battles, I can safely say Vento Aureo succeeds in maintaining a mostly serious pace. Unlike Part 4 & 3 which had some filler-like battles, Golden Wind is mostly to the point with little fluff. GioGio's Bizarre Adventure ends a bit more on the tragic note but if Araki wrote his villain and final battle better, then Vento Aureo could've been better received as the fifth installment to JoJo's Bizarre Adventure.
Taken from my website and some spoilers. Read at your own risk. To summarize my experience with Vento Aureo in one word it would be “disappointing”. Forcing myself to say more than that proves difficult for me because of how consistent that word was floating around in my head through my reading of it. Vento Aureo’s world is an appealing idea on paper, we have the Mafia, Jojo, and Italy. What can go wrong!? Almost everything as I found out, instead of taking the fantastic approach that Diamond is Unbreakable established by taking this seemingly ordinary place and slowly building on it, by either establishing the geography,talking about the culture and all that good stuff; Vento Aureo follows the approach of Stardust Crusaders by making it a road trip fun time for the whole family.
This would be fine, but Vento Aureo doesn’t have variety because you know, unlike the aforementioned Stardust Crusaders, we don’t go around the world and see constant and interesting changes in scenery. We just have Italy and more Italy. Just normal Italy mind you, not some crazy Italy where Sharks have super powers. At most, the most compelling places end up being places your Mom wants to visit before she dies; “Hey It’s Venice! We are in Venice! Do you see Venice? We in Venice”.
The characters and story are fairly uninteresting. Here’s the gist of it, our main character Giorno “GioGio” Giovanna is an overwhelmingly serious, kept to himself and ambitious character that hates when bad people do bad things because he’s a good person or something. So he dives into organized crime so he can be the big, bad and make the world a better place. Giorno is a solid concept, but ends up being an incredibly one-dimensional character When he is pushed to moments where the character should evolve, he remains an overly idealistic and kind-hearted character from start to finish that’s two miles away from screaming “Believe it!”. Which is not helped by the way Giorno is used in the story.
Oh, are two characters about to die horribly? Not a problem, GioGio is here to save the day! Is there no hope left and the enemy is about to win? Well, not if Giorno can stop it. This is what pushes me over the edge makes me dislike the character because his main use is to be a trump card whenever another character is at the peak of defeat. The villain Diavolo is even a more one-dimensional character. The manga builds him up as this extremely strong and mysterious character that we should be horrified of and it never stops doing it. And why is he evil? Oh, because he’s evil, don’t worry about it. He’s the bad guy and the others are the good guys.
Diavolo suffers from what I think is dissociative identity disorder which is a grand idea for a villain, but it comes out quite dull and incredibly plot convenient. The lack of character development isn’t a problem reserved to two of the characters, but the majority of the cast. With the exception of two characters, (Those being Bruno Buccellati and Guido Mista) most are one-dimensional. They definitely can be fun at times regardless of this, but some end up being grating; Cough Trish Una Cough.
As always, stands are incredibly creative, but lot’s of them are either laughably overpowered or convoluted beyond understanding. But regardless of that King Crimson is seemingly my favorite stand out of Vento Aureo with a close second to Sticky Fingers. But the utmost disappointing part comes rushing at the end of the battle with the big, bad happens and it ends almost instantaneously thanks to GioGio obtaining an utterly ludicrous Deus Ex Machina .
Vento Aureo is not either terminal cancer or the second coming of Christ as the community says. It thrives with lots of marvelous ideas, but it doesn’t surpass mediocrity. With a cast of mostly one-dimensional characters, an intriguing, but badly built upon setting and a constant barrage of plot-convenient scenarios sadly make it the worst Jojo part by a long shot. It is worth a read to keep up with the lore and see some cool stands, but do not expect anything as good as the previous four parts.
The experience of reading Jojo's Bizarre Adventure: Golden Wind is agonizing to the point of causing the reader to question what they ever liked about JoJo to begin with. This cold, ominous story is sandwiched between two truly great works (Diamond is Unbreakable and Stone Ocean), which only make its interminable runtime of nothing but dull action scenes more maddening. Despite taking place in his beloved Italy, Araki seemingly had no fun at all writing Part 5, as there is somehow less appreciation of Italian food and architecture here than in Parts 2 and 4, which take place in America and Japan respectively. The frequentreferences to The Godfather feel more like textbook metaphors than loving or meaningful quotes. The depiction of the mafia as a demonic cult is true to life and fascinating, but it is conveyed with such neutrality I wonder if the manga even views this as a bad thing.
Metaphors are a central part of Part 5. Quirks like Mista's superstition resemble literary foreshadowing more than the silliness of prior character quirks, and even the stands themselves are more metaphorical than ever. While Stands as a representation of a character's heart was an idea in Parts 3 and 4, it is a core element of Part 5, with almost every character having a clear symbolic meaning to their stand's design or power. These meanings range from disconcerting and strange to genuinely profound, though most exist in a relatively neutral space. While this all sounds complimentary, it comes off more as cold than intelligent or insightful. The characters appear to have strings above their heads.
The characters themselves are not mostly unlikable, though. Bruno's crew is a mixed bag with a high average, with Trish and Mista being solidly engaging characters with distinct character arcs, and Narancia and Abbacccio being truly beautiful souls with memorable arcs and character details. Certain events involving Narancia in the story feel quite sickening and sadistic to me, in a way that taints his prior sincerity and dedication to Bruno in my mind. These 4 characters are the highlight of Part 5, and carry its weakest moments.
Unfortunately the main protagonist and antagonist of Part 5 could probably legitimately not be worse. Giorno Giovanna, our personalityless Christ figure, goes from tender, brilliant, hotheaded genius to psychotically violent without ever changing his blank expression. If Giorno had only the former Mary Sue qualities he would be no more frustrating than Part 3 Josuke, but the existence of the latter is frightening in a way I can't really put into words. Is Araki's idea of Jesus seriously a stone faced Freemason who yells "USELESS USELESS USELESS" when he pounds people to death with his tulpa? Is this personality schism supposed to represent how Giorno has both Dio and Jonathan's blood in him? That sounds reasonable, and it may be a result of bad translations, but I feel he totally whiffed in that regard. Araki attempts that same idea to much more effective results in my opinion later on in the series anyway.
As a contrast to Giorno we of course have a satan themed antagonist. Superficially this is something I would normally get behind as a Christian (after all, he is the villain) but the treatment of this antagonist is so sadistic and creepily flat I would be uncomfortable with calling it agreeable to me in almost any way. The villain of Part 5 and the eventual final confrontation with him reminds me of King Hu's Dragon Inn in a bad way, I feel like I'm missing something philosophical on both accounts and I'm not really sure I'd be impressed if I found out what.
Ironically, despite being so boring, Part 5 is also horrifically violent. Araki has always been a sick fuck but nothing in prior parts seems as monotonously insane as the fights in Part 5. The villains come off as so pathetic and confused (though also extremely evil) and the fights go on for so long that the whole part acts as a deterrent from reading shonen battle manga as a whole. I will admit though, the kindness of Bruno's crew members balances this out a bit, for sure. There are creative moments and tender moments in some of these fights, particularly the ones involving Trish, but the main emotions I had while reading Part 5 were boredom and disgust. Relative to other shonen battle manga, these fights are still more exhilarating than average, but I expect more from Araki.
It may just be the scans I read but the art seems to be a noticeable step down from the endearing, sweet panels and facial expressions of Part 4. Part 5 as a whole acts as a transition from the more lighthearted, uplifting and sincere Parts 1-4 and the increasingly literary, religious and mature Parts 6-8, but it sure is a rough transition. It loses most of what is great about Parts 1-4 without having yet gained the poetry and complexity of Parts 6-8. There are metaphors, allusions, interludes, all that smart seeming stuff, but it tends to lack grace and heart. Even moments and reveals that should be energizing and fun strike me as thinly veiled "sugar to help the medicine go down".
I do not like being harsh on JoJo and there are elements of Golden Wind to appreciate, but ultimately over the years it has never grown on me. Considering the likable characters and patches of creativity Part 5 would likely have earned much higher praise from me had the ending been good at all, but unfortunately that isn't the case. At least it's over.
THE most conflicting Part, Vento Aureo, also known as Golden Wind, is either cited as the best or worst Part by fans. It has become recently the most popular and highest praised in Japan, France, and Italy, but most American audiences absolutely hate it. Is there a reason? Let's find out. STORY: 7/10 Golden Wind picks up 2 years after Diamond is Unbreakable. In it we learn DIO had a bastard child named Giorno Giovanni, who becomes a member of an Italian gang named Passione. With them, he seeks to kill their boss and become Top Boss of Italy. It's a solid story mostly. Itdelivers a dramatic gangster tragedy. Think The Godfather with Stands. Very unique. The problem is the ending. The ending is anticlimatic, rushed, and results in one of the cheapest asspulls ever conceived. Not only that, there is a very very unnecessary extra chapter that ruins a lot of the dramatic tension in the Part. The rest of it is pretty good, even great.
ART: 9/10
There are lots of zainy brainy characters in Golden Wind. In particular, Bruno, Abbacchio, and Guido carry the Part very well. All 3 are contenders for my top 5 favorite Jojo characters, Abbacchio maybe being my #1. However, Golden Wind also contains my single most hated character in manga history, Fugo Pannacotta. The most useless, shitty, punk ass protagonist Araki ever created, there is literally nothing likable about Fugo. His fashion sense is garage and his Stand is so overpowered he only uses it in one fight and even then he screws up somehow. He's such a nuisance that Araki writes him out of the story early on, he's that bad.
The Jojo in this Part, Giorno, is interesting as he's a perfect combination of DIO and Johnathan. Giorno is noble and down to earth like Johnathan. However, he can also be ruthless, demanding, and even cruel. It makes for a very interesting character. The villain, Diavolo, is excellent as a character but not too strong of a villain, as I don't see what's so evil about him that he deserves to be the main villain. He is kinda just there, and while he's maybe THE deadliest Jojo villain, he is only so because he's defending himself. Excellent character, weak villain.
ENJOYMENT: 6/10
I enjoyed Golden Wind overall. It has some of the best fights in Jojo, and has one of my favorite Stands, KING CRIMSON. King Crimson is absolutely mind blowing and his very presence strikes fear into all, and his ability is so complex many find difficulty in explaining it. My enjoyment is weighed down by the horrendous mistranslation that exists in English, and it really screws up character personalities. I'm waiting for a new translation (Which is taking forever) or the anime adaptation to amend this. Maybe my negatives won't exist after reading it correctly, but nothing can fix the horrible, horrible ending.
OVERALL: 7/10
It's very frustrating reviewing Golden Wind. A lot of the actual content is good,the problem is the horrible translations. The French translation is better, but I'm not sharp enough to coherently read it for comparison. Slowly a new translation is being done, but at the rate it's going we'll probably make it to the anime adaptation before it's finished.Golden Wind has a great set-up and continuously engaging and creative fights. However, the ending is, well, it's terrible, and it really brings down a lot of the truly great content.
Vento Aureo. I believe this is one of the parts the fans praise the most, and I do understand why, there are very good moments and epic fights, but it's not the best thing Araki has ever done. [A little observations: This is my first review, and I'm not really good at writing this kind of texts. Also, English is not my first language, so if you see some stupid mistakes, I'm sorry.] Story- 7 The story is about the 15-years old Giorno Giovanna, a teenager who seeks to become a gang-star. The interesting here is that Giorno is the son of Dio, but since he was inJonathan's body, Giorno can be considered an official Joestar. Well, the story is like most of Jojo parts, there is a basis and they put a lot of epic fights over these basis. In here, we have Giorno entering a mafia gang named Passione. Giorno meet a guy named Bruno, who doesn't agree with the boss actions, and they both start to try to approach the boss to uncover his identity.
This is one of the Jojo parts (Along with 2,3 and 4 ) where the plot is not that important, it's a character-driven story. All you wanna see is cool stand users, epic fights who take your breath away and how Giorno and his friends will be able to defeat their enemies.
The story can me divided in two big parts: the fights against La Squadra di Esecuzione, a group of stand users that betrayed the boss, and the fights against the underlings of the boss. The first one is really good, all the fights are interesting and you get to see all the characters acting together. The second one is not some of the best, for some reasons I'll mention later...
Art- 8
Araki's art is not at it's best here. I mean, it's still good, but if you compare the art from parts 5 and 3, you will see what I'm talking about. He still draw scenarios really well, and his characters as also well designed, but his realistic art from part 3, and his pitch-perfect art from later part 7 were his peak as a manga artist.
Character- 7
The main characters receive quite a good development, Giorno and Bruno, at least. Also, the boss daughter, Trish, is one of the characters who get the most well-development of all series.
However, the villains are bad developed, and the main villain of this part is one of the worse from the series. The whole final arc was not as good as it was supposed to be all thanks to the failure that he was.
Araki waste some really good characters with really good stands, and at the end, you see that there were no memorable villains apart from the main one.
Enjoyment- 9
The reading is so thrilling and exciting that you will read two or three volumes like it was nothing. Araki can do that. Also, Araki put all his creativity in here, so all the stands have some really cool powers, like Bruno's stand, who can create zippers, or Giorno's stand, who can create life, all of them are very interesting.
But where it really shines is on the exciting moments Araki can do without fights. There's a key moment between the two big arcs, where Buccellati reveals something to his group and makes a little speech over there. I think this is one of the greatest moments I've ever seen in anything.
Overall- 8
Overall, Vento Aureo was a good reading. It was exciting, had some really good fights and some very good moments. Even with the bad villain and the little flaws on the story, it's superior to a lot of stuff out there.
The truth is, if it's Jojo, it can't really be bad.
Completed my reread of this manga using the new colored scanlations. Thanks to the Jojo's Colored Adventure Team for all their work. This is the best Jojo's Bizarre Adventure story yet. I really liked Diamond is Unbreakable overall, but I felt it was disappointing in many ways because it abandoned a lot of the things I loved about the series. That story taking place in a single town really diminished the grand feeling of adventure that the series came to be known for following parts 2 and 3. There's no traveling around to different locations. No opportunities to see high stakes battles in the sky,at sea, horseback, or on a train. Furthermore, the slice-of-life pacing is a killer. There's hardly any urgency compared to every other part. A friend/ally gets brutally murdered, and like a few chapters later Josuke is playing a game of dice with Rohan as if he doesn't have a serial killer to worry about. Or, wasting time investigating a guy living on a transmission radio tower. It felt very stagnant. Nearly every enemy became an ally so I never got a sense that the heroes were in any danger other than at the climax of the story. And most of those characters that became allies were either practically useless or absent when the main villain was being taken down. Vento Aureo is a total 180° from all of this.
A feeling of adventure returns to the series. The cast travels all around Italy via different modes of transportation. So you get what is some of the most diverse stand fights in the series. Not only are the stands crazier and more imaginative, but the scenarios that the battles play out in are also crazier and more imaginative. So many of the battles take place on vehicles moving at high speeds. So, it makes you feel excitement because there is more risk in the fight. There's also a great sense of urgency and high stakes. There's a chase going on between three different groups, and everyone is willing to kill to get what they want. Furthermore, these are easily the most brutal villains in the series yet. So, there's very little downtime in the story and the characters are always moving to reach their goal while evading pursuers looking to kill them.
It's basically Stardust Crusaders on (a lot of) steroids. Take the relatively pedestrian stand battles from Stardust Crusaders and replace them with the most imaginative fights featuring the most brutal stands and villains in the series and what you get is Vento Aureo.
Vento Aureo has by far my favorite Jojos in the series. They're very likeable. They're funny. They deliver memorable moments. They're fantastic. It's a great gang.
By far my favorite story in terms of Jojos, fights, villains, twists, comedy, hype moments, visuals, etc. I think it's the peak of Jojo's Bizarre Adventure... Where it shares that spot with Battle Tendency and Steel Ball Run.
(Beware, spoilerz) Oh boy, part 5. I'm actually a fan of this part, despite it being one of the most controversial of Jojo, one half loving it and the other completely disliking it. This is not my favorite part however it still was a pretty great part in my eyes. Now anyways, enough of me talking, let's jump right into the review! Story 7/10: "I, Girono Giovanna, have a dream!"Not the best story but nor is it a pretty bad story either! The part's main character is Girono Giovanna (Girono being Italian for day), this man, Girono, has a dream to become a Gang-star! Pretty fab, right? Not only that, he's also the son of DIO, DIO has Johnathan's body, so Giorno can be seen as a Joestar. Bearing the blood of a Brando, Girono has the spirit of a Joestar. Giorno soon joins the gang, Passione, joining Bruno Buccelati's group. The group are then entrusted to help escort the boss's daughter to her father and so, their adventure begin.
Now, do you see some similarities here? A group, travelling around the country, fighting enemies on their way, until finally meeting up with the big boss for a epic boss battle finale. Doesn't this sound like... Stardust Crusaders? Now that you mention, it kinda does... BUT who cares!? Despite the two parts roughly having the same story line, the two parts are both unique and both their stories are an enjoyable read. (Providing you find a decent English translation or take Japanese classes)
The reason I gave the story a 7 was because I really didn't... enjoy the ending. It was good and had an incredible boss fight, but the end was done too quickly in my opinion.
Art: 10/10:
Bruh. Of course I'd give this a 10, Jojo art is love, Jojo art is life. Araki's style and creativity always makes for an enjoyable read. Seeing the characters pull off amazing poses or seeing some of the fight scenes is always such a... golden experience. (I'm sorry.) The art style of this manga is just so amazing that I can't give it any lower than a 10.
Characters: 8/10:
One of the best cast of characters in this part. Despite one of them being cut off due to their overpowered stand ability (Fugo), this part really had a great set of characters. Girono's personality fades as the part progresses, at the beginning was a pretty cocky taxi driver however as I read on, Bruno took charge of the series whilst Giorno have him a great helping hand. It was fun seeing how these characters react to all the crazy situations they go themselves in.
Enjoyment: 9/10:
It was a great part. In my opinion, this part had the best, if not, one of the best fights in the whole series.Keeping me at the edge of my seat, wondering how they would be able to get out of the bizarre situations they find themselves in.
Also, the posing here was on point. (:p)
I would give this part a 10 for enjoyment however I'd be lying to myself. It's a great part, but there are so many things preventing me from giving it a 10. The ending, the hard to find scans, Giorno's dull personality etc.
So yea, a pretty gewd part.
Overall:
8/10 from me. Was debating to put it at 9 but decided to drop it a little down to 8. 8 is still a pretty great score and Vento Auero is my top three Jojo parts.
this could possibly be a hot take, but doesn't matter. I believe Part 5 to be the second best part in the franchise when talking about parts from 1 to 8, waiting for jojolands.I have lot of things to say about the masterpiece that is Part 5 . The part has some of the most well-designed stands, the best characters, best themes, and the best minor villain cast in all of jojos. The continuous onward direction and setting is amazing. The shift in tone and the era it was inspired off went so well with the story itself. The art style is amazing, it's arakiso it's not surprising.
I can't talk enough on how good of a character giorno is and what unnecessary flank he gets.
This part is filled with iconic characters, fights, stakes, interactions,and so much to add on
JoJo part 5 Golden wind has started to garner a lot of Attention due to the release of the anime Which has made significant improvements to the original Source material and I recently took some time out of my life to go back and reread the manga and I have to say that the manga is so much worse in comparison to the anime. Which is rare not only for JoJo but anime in general. The original source material. Has rougher artwork compared to the anime and in general is much more confusing than the anime. The characters and my overall enjoyment of This parthave not changed at all and is still a fun mature action shonen series. Other than my issues with the story and some characters, AND the fact that theres a superior anime which there is no point in not watching.
Obligatory SPOILER WARNING.
The story of part 5 is by far its weakest aspect. We follow Giorno Giovanna the greatest walking talking meme of the 90's and also an incredibly bland and generic protagonist which I will talk about later. he wants to rule Italy and joins Bruno in his anti drug crusade and thus part 5's journey starts. Before we talk about what I disliked there are things about the story I liked.The setting of Italy is great it's by far the second best setting for a JoJo Part, each place feels alive and the places they go to really give of the 'Italy' vibe, compared to Italy in part 2 this is much better,. For once the best part of part 5 is the middle half of the story when bruno and the boi's are trying to protect Trish. There's an actual sense of weight to the Stakes and for the most part the action is fast paced high energy dumb fun and the extremely hilarious stuff they say makes it great to watch with a bunch of drunk people. Unfortunately For part 5 it's plagued by a lot of the same problems as part 4 and part 3 but to a much lesser extent. The first part link part 4 DRAGS, when I say drags I mean hella drags it's incredibly boring until after the fifth with green day and kraftwerks. Then the mid part. And then the Finale of part 5. The finale SUCKS, Giorno just goes full Deus EX MACHINA and gets GER requiem which is fucking overpowered and any sense of freight I felt for these characters fades away. Golden experience requiem is a really cool stand but I just kills the mood of the finale. Its by far Araki's biggest ass pull of all time. He created too much of an overpowered character so he had to make some insane bullshit to compensate. This is probably one of my most hated things about Araki as a writer, Since his entire manga is winged he always wrights himself into a corner and always makes insane coincidences baffling conveniences and stupid DEUS EX MACHINA'S like this.
Fortunately one of the saving graces of this part is the art work and Damn is it really good the character designs for starter are awesome. everyone has a distinct look to them and are easily recognisable from there silhouettes and are awesome. (except fugo, He looks stupid as fuck) The chapter art and volume covers are my favourite in the series and the shift from the masculine muscle men of part 1- 4 change to a more effeminate design choice which fits for the time it was made in as people perception of buff anime bros changed over the past 10 or so years.
The characters yes the character are pretty good with the exception of a few. GIORNO IS TRASH. he is the most overrated protagonist in all of JoJo and he really holds this part back by a landslide. People are always saying "Oh He'S InTEResTinG BeCausE He'S JonAthaN and DiO toGeTher" One thing I always liked about the JoJo protagonist's it that most of them aren't generically shonen and feel different from the norm but Giorno is so generically good that I ju8st can't take him seriousely. Giorno is a lot more boring than people say he is and for some reason everyone loves him. Fortunately for Giorno the main supporting cast of Bruno, Narancia, Abbachio, Especially Mista and fugo make up for Giorno. Bruno is awesome, easily one of the best jobro's in the anime. He's the stern straight man of the group looking out for the insane antics of the group. Narancia is Pretty fun he can be annoying but his stand is Pretty fucking great and the Aerosmith vs little feet is fucking great. Abbachio has the best Character arc in the part. His entire character comes into full circle by the his death. Mista is the best character in part 5, He makes up for most of the Comic relief and also has the best stand in JoJo period. Fugo is Ok, he would be better if only Araki didn't decide TO WRIGHT HIM OUT OF THE STORY, hilarious. One thing I loved about Part 5 is theres a genuine comradery amongst the group. They feel like actual friends rather then work partners, Whenever we indulge in there daily activities like Narancia Doing homework with Fugo, Mista Complaining about 4 cake or Bruno Cowing down on some delicious Pizza You get this sense that they all have lives outside of the manga. The villains of part 5 are pretty dope all of la squadra are awesome Especially Metallica. One off villains like Man in the mirror are awesome. Secco and ciocolatta are by far the best villains in part 5. The main villain Diavolo is Ok the whole Dual personality thing is pretty cool especially him when he's Doppio. Overall I have to say part 5's characters are an improvement from Part 4's but the best is still to come for the series.
Overall enjoyment of this part has not changed since viewing the anime, JoJo memes have and always will be obnoxious and stupid but the creativity and the stands are still always going to be great. The epic one liners are still there, Absurd naming scheme is still there hilarious battle cries and awesome abilities JoJo part 5 is a lot of fun and Overall is and always will be a great experience.
Story 6/10
Art 9/10
Character 7/10
Enjoyment 9/10
Overall 7/10
DISCLAIMER: JoJo's Bizarre Adventure is a currently ongoing series with (at the moment of writing), 7 complete parts and one ongoing one. It's important to first make the distinction that this is NOT one ongoing story split into parts, but rather 8 stories in the same universe following the Joestar bloodline, that share similar elements, plot points, and even motivations in some cases. Due to that, this and my other JoJo reviews will follow an unique JoJo rating system, since in my opinion it cannot be easily compared to other manga, done in a beginner-friendly way so as to illustrate whether or not it is worthit to get invested in the series, and how it compares to other parts of it.
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Golden Wind, the second most controversial JoJo part. Before anything, it must be addressed that the reason for the largely negative western reception to this compared to the largely positive reception in Japan is due to the awful quality scans of the manga published years ago, which tainted people's opinions of it. It's impossible to enjoy a product for its content, when the image quality is bad and the translations range from bad to nonsense. That said...
Golden Wind is amazing.
It's essentially Stardust Crusaders if they had a better motivation than "stopping world-ending threat and saving my mom".
Giorno Giovanna is the son of "Dio", but technically actually Jonathan's since Dio was only the head of the body... yes, that's weird, but just roll with it. Despite being a Joestar, he's akin to Joseph in the sense that he's not exactly a moral protagonist. He used to steal and scam people, and he does some questionable things in the story to further his dream. But what IS his dream?
Well the story this time is about the italian mafia, as Giorno disagrees with their methods (mostly selling drugs to kids) and decides to use his wit and stand ability to infiltrate it and overtake the Mafia Boss from within. So despite his questionable methods, he's still a good guy deep down.
Stand Abilities are once again very interesting and cool to look at, thankfully the next JoJo installments follow the Diamond is Unbreakable formula of treating stand fights as "puzzle fights", and compared to DiU, Golden Wind takes a LOT of liberties with that.
A lot of the solution to these stand fights are borderline nonsensical due to how Giorno's modus operandi is, so if you can get over the fact that "I turned my hand into a piranha and turned your bike into your hand" is a legitimate way of winning a fight then you'll really enjoy the insanity of it, and unlike previous parts, due to their traveling all over Italy you're going to see a lot of iconic locations and awesome set pieces.
The cast is awesome.
Bruno's gang, of which Giorno is a part of, is filled with interesting characters with a ton of personality akin to Josuke's circle of friends in Part 4. A big difference this time is that Giorno's relation with the rest of the gang is very similar to Jonathan-Zeppeli and Joseph-Caesar, which is to say they're ALWAYS helping each other and looking out for each other.
After the lighthearted Part 4, Part 5 comes in heavy as a ton of bricks, with a lot of brutal deaths left and right. Forget Stardust's and Diamond's "ENEMY: RETIRED" status, these guys get MURDERED. Which makes sense since they're all gangsters, but it's still a big shock to see.
The main villain is the most misunderstood in JoJo, largely due to how complex his psyche is. His appearance in the manga comes a little bit too late and his development comes a little bit too fast for most people to care about, and as a result his motivations get misunderstood and he gets chalked up to being "evil for the sake of evil".
It's also important to realize that unlike previous parts, Giorno is NOT the focus of the manga, as he is only one of the members of Passione, the gang. So it only makes sense that the rest of them would be about as competent as he is, and sure enough everyone except one of them gets enough screen time and battles of their own to solidify them as real characters, unlike previous supporting cast in the series. This leads to people thinking "it's bad because Giorno's bad", when in reality, it's just that everyone is around the same level as he is, and he's not even the boss of his own gang, so of course Bruno will be competent enough to handle things on his own sometimes.
Which is not a FLAW, it's a CHOICE.
Overall it's yet another very solid entry into the JoJo series, and there are few flaws with it that I agree with (mostly some stand fights drag on, and some abilities are in fact nonsense), but I cannot say that they really impacted my enjoyment of the manga as a whole, and I would recommend checking this one out, but keeping an open mind about it.
HUGE SPOILERS AHEAD, DO NOT READ UNTIL YOU HAVE FINISHED THE MANGA I love Jojo, This series is seriously fucking awesome, but to me, part 5 was a bit of a let down. I think I should start with the characters, every character in part 5 is good... except for the two characters that matter the most, the protagonist and antagonist. Giorno and Diavolo are weak as hell. I feel like a big problem with these two is that they have too many character points that don't actually matter. Giorno is DIO's son, but when is that ever important? When is it ever relevant whoGiorno's father is? It seems that DIO having a son was just an excuse to make Giorno a part of the joestar family, it seems like a really big waste to me, the son of DIO should be a really big deal considering who DIO is, but it's never a big deal, it's very disappointing, Giorno never even finds out who DIO actually is or who the Joestars are. Giorno never really does anything important, Mista and Buccelatti seem to carry most of the weight, and then Giorno just swoops in to steal the win at the end, and then everyone is all like "Hey this Giorno kid is so cool, maybe he should be the one in charge." to me this just seems like poor writing, it never really felt like Giorno earned any of his accomplishments, and his lack of actual character moments makes his character feel practically non existent.
Diavolo. Diavolo spends all of part 5 hiding his identity, but when you do that, you start to place plot relevance and emphasis on what his true identity must be. When you make a mystery, you expect there to be a twist, its like watching an episode of scooby doo, you try to guess his identity because you feel like he must be someone you already know, he must be someone important, or at least someone you didn't expect. But Diavolo is non of those things, he's no one, his identity doesn't actually end up mattering, he could have been anyone, he turns out to be some random guy we've never seen before, and that makes what could have been a really interesting twist end up falling flat, and really disappoints me when I think about what Araki could have done instead. Diavolo's backstory doesn't end up mattering because his personality doesn't matter, his personality and backstory never end up being an interesting or relevant plot point. His motivation is to conceal his identity and keep being the boss, but that's just kira but far more poorly executed. Diavolo is an extremely unremarkable and forgettable antagonist.
Fugo fucking sucks, he only has one fight and then just leaves. Mista and Narancia are pretty cool, but I don't really have anything to analyze on them.
Abbacchio. I actually really like abbacchio, because I related to him a lot, every time he would just shit on Giorno I would be so happy, because I would always agree with him. Giorno sucks.
Buccelatti. Ok this guy is fucking rad, he does everything. I mean while Giorno sits on his hands talking about his dumbass dream hoping it will come true, Bruno is out there accomplishing his dream for him. He has the resolve, he has the skills, he has the vision, and he's the one that worked hard to become the boss, not Giorno. So to see Bruno just get killed and have Giorno become the boss instead was really infuriating and completely disappointing, Bruno succeeded where Giorno failed as a protagonist, but in the end Giorno gets all the glory anyway because he's the fucking main character.
I won't be analyzing them each individually, but La Squadra was amazing, I mean absolutely incredible, some of the most compelling villains to date, they have really cool dynamics with each other and I was moved by their own quest to overthrow the boss to avenge Gelato and Sorbet, their fallen comrades whom the boss killed.
Ok that's all I wanted to say about the characters, lets talk about the plot.
So we have this really cool story set up, where we have a small time crook who wants to make it big as a gangster, finally gets his lucky shot at making it all the way to the top as his team seeks to overthrow the mysterious gang boss, but at the same time, a powerful and much more experienced team of gangsters is racing against them to try and kill the boss first, whose reasons for doing so are arguably better than our protagonists. This would ordinarily make for a very good story, and part 5 might have been the best part of jojo ever if Giorno and Diavolo lived up to their expectations. I am disappointed that Risotto, who was a really hyped up villain, ends up getting killed by Doppio instead of by Bruno's gang, I think it would have been a lot more interesting to see Bruno or Giorno fight him instead of Doppio. I hate how the final battle was resolved with a deus ex machina, that being the requiem arrow, its like shit, what was the point of that whole fight if Giorno just magically wins at the end? All of the battles leading up to that were some of the best in the series, and I would argue that every single one of them is better than the final fight. I cannot express how disappointing it is to see so much hype build up to a fight, and to have something so mediocre delivered to me. When you have really good fights, people naturally expect that the next one will be better, or that at least the final battle, which is the most significant one, will be the best, failing to deliver on this is just shameful on araki's part, I really hate to criticize a normally outstanding mangaka like araki so harshly, but part 5 was just so disappointing and Araki knows better. Also the part at the end with rolling stones was just unnecessary and confusing, why would he put that in there? I mean if you're going to include something like rolling stones then don't put it at the end, it would have been a great mini arc to start off with, to foreshadow what will end up happening, but honestly I just wouldn't have put it in there at all.
Now the art, which I mean.... fellas, the art is good. And I really mean that, the art is so damn good, easily the best thing about part 5 is araki's art, even though the plot is flimsy at times, araki still knows how to put together a bomb ass manga. The way he constructs panels is simply incredible, there is so much detail in every single one, and the panels always end up being more than the sum of their parts, their packed to the brim with sound effects and spine cracking poses, there's so much depth to each scene, and he portrays breathtaking settings, especially in this part. I can tell that this is araki's love letter to italy, and he deliver's in the art category, when araki went to italy before he ever made jojo he saw the apollo and daphne sculpture and he wanted to portray that in a manga. He succeeded, his poses are so iconic, honestly I cannot praise his art enough.
I'm giving this a 6/10 overall, that sounds bad, but even at its worst Jojo is still better than average, a decent read honestly.
Vento Aureo is a continuation of the JoJo's Bizarre adventure series. Although its a great installment to the series, I do believe it is the weakest I have read thus far in the series. Possibly partially due to the characters I have trouble relating to and the mediocre translation. Starting off with the story, the story is pretty much the same as the other parts of jojo. There are enemies and the main characters must fight them, which is what it pretty much boils down to. The main characters are all gangsters which again is something that particularly just makes me a little less interested.Overall the story is good though, but just good and nothing more. The art is amazing in my opinion, and I think Araki never stops being awesome at drawing. The characters are pretty cool with cool designs, and the new stands introduced are very unique and cool. I enjoyed it but unlike the past parts I did not feel like reading it anymore sometimes, and waited a long time before I finished.
This is my first manga review. I'll try not to give any spoiler ok? Story: More like Stardust Crusaders, this being a fact because the protagonist and Buccellati's gang travel around almost all Italy, much like what happened in SC. However, the story IS really good. I think Araki wanted to continue the story about the *SPOILERS* arrow a little more. The dream of Giorno Giovanna of becoming a gangster to stop the drugs dealing is great IMO, a story about the mafia, that's cool. Besides, the enemies that appear during Giorno's travel are great too, every battles feels intense because you don't even know howcan the good guys beat the bad guys.
Art: 10/10 Araki always impresses me with his art, and if you get a color scanlation, then you'll be probably in paradise, nuff said.
Character: The cast of characters, GOD I LOVED IT! Buccellati's gang felt more like a family than a group/gang, I completely fell in love with every character. But I don't give it a ten just because I didn't like the fact that two of them were not much developed. Also, the main antagonist of this part isnt' the best imo (Kira, Kars and DIO are great but this one was my least favorite). I wanted more of him, more development tbh. Also, the final battle between *SPOILERS* and Giorno was a bit short, previous parts have done that job much better. The maing antagonist is not bad, but it isn't my favorite from the five parts I've read at the moment. The enemies that Buccellati's gang have to confront are great, too. They are all expert assassins, and their stands go for a REAL fight.
Enjoyment: People said this is the worst JoJo's part right? But actually is pretty good, and it's one of my favorites. I've enjoyed this part a lot and I've actually developed feelings for this part's characters (I cried when *SPOILERS* died...). It seems like Araki is very good at making you fall in love with his characters or developing feelings for them. Anyways, a 9 for the enjoyment because some parts were a little bit boring for me, just some of them... There weren't many boring parts actually!
OVERALL: 9 I recommend it a lot! JoJo's fans HAVE to read this notwithstanding if it's bad or not. It's one of the best JoJo's parts IMO and you'll like it a lot, I'm serious. Also, if you haven't read the previous four parts, well do it! Those are great too.
I hope this helps someone. Sorry if I have grammatical errors or something like that, english isn't my native language.
JoJo no Kimyou na Bouken Part 5: Ougon no Kaze Story (8/10) Very Good More Specifically (8.50/10) Very Good The story for Part 5 of JoJo's is very good but it definitely is not without it's issues when it came to it's pacing. Part 5's story does indeed take the initial story when it comes to the introduction of stands and fully expands more than any other part before it which is good since before Part 4 the introduction of Stands always felt random. Part 5's story is quite straight forward and similar to Part 3 when it comes to a villain sending stands to fight the MCand his crew which is not bad and if you are down for that type of plot which is quite similar to Part 3's then you should be fine it all depends on how you feel about it because there are certain stand arcs like the "Green Day" and "Oasis" arc which may feel like it drags on just a bit too long.
Art (8/10) Very Good
More Specifically (8.50/10) Very Good
The art style for Hirohiko Araki when it comes to this Part of JoJo's is definitely a lot more on the flamboyant side of things which I wouldn't take points off of. But what I will take points off of is the fact that when it comes to certain fight scenes or action orientated scenes the i felt 40% of the time is hard to tell what is actually going on in the panels. This issue was in Part 4 but it was about at 25% or lower of the time but there were a nice hand full of scenes in Part 5 that just made me said "what the heck am I looking at?" and I just had to stare at the panel for an extra minute or two to understand what is going on in this specific panel. This definitely happen a lot during King Crimson's ability but granted his ability is quite confusing at first so to draw what he was imagining on panels may have been difficult but I felt these panels may have hindered my enjoyment just because I was confused for quite a while on what certain panels where drawn out to be.
Characters (9/10) Great
The Characters in Part 5 are great I think that thing that makes them great is the fact that majority of them have some of the best backstories I've read in any JoJo's part up to now. Giorno Giovanna on the other hand can be seen as my least liked JoJo MC to date but he's not bad, he in my opinion just lack a unique personality enough for me to enjoy majority of anything about him for a personality stand point. You would think for who his father is he would have been a little more exciting to follow but even Jotaro's laid back and dull personality was more enjoyable than Giorno's. Even with all that I don't think Giorno is a bad character but I do think he's my least liked up to now. Diavolo I have mixed feelings about because one part of me wants to like him and another just sees a villain with wasted potential he was technically the only main villain so far that understood every little thing about the ability he has but still feels like he came short AS a villain in comparison to previous JoJo main villains, his stand is cool but Diavolo isn't all that good for a villain, his characterization when thinking about it can be seen as unique but that's from a character standpoint which is good since that's what this section is called but I feel he as a villain was a bit one dimensional and kind of paranoid for no apparent reason just for the sake of the plot. But I do feel that the character deaths felt out of no where and just a bit unnecessary and the one specific character that just pussied out on the crew 60% of the way through this Part I didn't think was very cool either and a waste of potential. Which is why even though I think the characters are still great but no extra points towards this 9 could be reached to me.
Enjoyment (8/10) Very Good
My enjoyment for Part 5 was very good, if there's anything that I enjoyed the most of was the character interactions that happened between Giorno's crew. It had to be the most enjoyable part. The enemies and their stands where hit or miss when it came to this part as far as from an enjoyment standpoint, because some arcs like the "The Express Train Heading Towards Florence" or "White Album" where fairly enjoyable but then there were arcs like "Notorious B.I.G." and "Green Day"/"Oasis" which weren't necessarily bad but they did feel like less interesting and can be considered boring (at least to me).
Overall (8/10) Very Good
More Specifically (8.50/10) Very Good
Vento Aureo is a very good part and there's a lot of controversy around this part whether it sucks or not I personally don't think it's sucks. Vento Aureo was trying to be the Part 3 but better now it's extremely debatable which one can be seen as superior I think they are both very good in their own right I still struggle on which I feel is better. I do think if this has anything over Part 3, the depth of it's characters and fight scenes in this Part also rival a lot of the best fights in Part 3 and I might go as far as to say it has more memorable ones as like only 3 in Part 3 were super memorable while this one has at least 4-5. Either way Part 5 is very good definitely not the worst Part in JoJo's imo that's either Part 6 or Part 8.
Well, at the beginning of this review, I would like to point out some very positive points that were important for the following parts of this in JJJBA. First, Araki's concern to put fund history for each main character, in addition to placing different motifs on each. extremely positive, we can compare this evolution with Part 3 (Stardust Crusaders) where background stories were shallow and uncreative. This point was one of the most important for the work. Second, the solution and the final resolution on the stands powers: absolutely well done, mainly because it is something necessary for the work after so long. Well, let's start. The story beginswell, with a different plot, and oblivious to the main work, something similar to Part 2 starts with a good development, good construction of the geographic setting in addition to the Italian environmentalism, which is perfect. The story captivates in the beginning, showing a brief continuation of part 4, with Koichi participating.
I need to point out that Golden Wind puts the elements of gangs and mafias in a well structured and constructed way, that is a very positive point in the work.
So why not a bigger note to the story? Simply because it does not give Jotaro a quest for the Giorno, it is simply abandoned, unlike part 4 where there were some points that are not a problem by being left out, here we have a bigger connection, something that could have been explained.
Yet I find a story above medium, a good story, with an end that is not accelerated, something rare in Jojo's.
Art: I have nothing to complain about about art, here is the evolution of Araki as draftsman, still retains much of the old traces, but always evolving.
Characters: ah ... here we have a complication. To explain it better, I'd like to compare it with part 3: in part 3 we have a well erased Jojo's, to be sure, it's an edge character stereotype, but with very charismatic side characters. In that part, it repeats itself, Giorno is well erased, shows almost nothing of emotion, incredibly is even charismatic, but ... is overshadowed by his companions, and what does this have to do with part 3? Well, here the secondary characters have well-made, well-rooted stories, and each one, with its purpose, and a more in-depth explanation of why to enter the Passione. That's a very good point, never before in Jojo's have we had so many secondary characters explored and developed. Meanwhile, Giorno is well erased, has its moments of glory, but honestly, it is something basic. I do not feel comfortable overestimating just because of their incredible powers.
Villain final: I was disappointed with this villain, had everything to be better, but unfortunately only surpassed some like Kars, this in technical matters, because in charisma, is tied. While Yoshikage Kira, in my opinion, was the first great villain of Jojo's character construction, in part 5 that decays, the main villain is quite normal, nothing too much, has an AMAZING ability. I can not say he's a bad villain, on the contrary, his character proposition is unbelievably original and well crafted, but as a villain, he's quite normal inside Jojo's.
Final verdict: My opinion is of a person who likes the work as a whole, but who does not put this above reason: Part 5 is not bad, has several wonderful positive points, has its defects. It is not a masterpiece, it is not the best part of Jojo's, Giorno does not have much to be considered the best Jojo (unfortunately), I still recommend it, I do not agree that they skip this part just because they are oblivious to the main story, are resolved here.
What is missing to be better? Well, maybe a greater steal of the scene throughout the manga by the protagonist, a greater personliness in him, build more climax, put a greater tension in the final fight, well, that point may be controversial, since many would say that I am wrong, but , I do not agree to say the conrtary. Other parts were far superior to the climax of tension and suspense. The final fight also left much to be desired, of course, that in those situations, there was no way to extend the fight for more chapters, but it could have been better.
Failure to complete the initial proposal, something that was done in Part 4, is disappointing as well.
Notes: 7; 8; 8; 8
I recommend!
most underrated part of jjba (possibly besides part 1 but second most underrated doesn't sound as good lol) golden wind is a really odd part. it's a mix of parts 3 and 4 having a mystery element of who the boss is, with a villain of the week element like part 3. golden wind starts off with an unlikely main character, the son of dio but technically a joestar due to body-switching bullshit. giorno is a great main character and so many people overlook him due to his greatness being so subtle. he's the best parts of Dio and Jonathan. he's got Jonathan's morality and Dio'sruthlessness which is very clear in some times. the side characters like bruno, mista, and fugo have lots of depth and are great additions to the cast and la squadra are all great antagonists. this part was IMO the most entertaining and had me hooked throughout it all.
More stylish, more fashionable dudes, more horrific Stand powers, less enjoyable. Going in order through the Jojos, this is another twist on the formula, breaking away from having a real Joestar and having a weird half-ish hero by way of villain. The actual action unfolds into a similar chase like Part 3, but all throughout Italy and full of morally questionable folks. A wannabe mafioso isn't a very typical protagonist, and it's unfortunate that Giorno has even less personality than Jotaro because he could've done more with his motivation and the way he fights the structure from within. But instead, he is a stoic badass thatbarely talks after the first 15 chapters and is too strong for the plot (for the 3rd time in a row a Jojo is BUSTED in combat).
The art has cool cut-ins to show reactions to the insanity that unfolds, which is a nice touch for this part, but the art is a step down from the last two in terms of coherence. Characters are sort of interesting, but also less endearing than Jotaro or Josuke's posses (save for Mista, who is great).
If you want the series to be more fashionable and more people to melt into horrible puddles, then this might be your favorite part! For me, I'm not going to look back on it too fondly.