Reviews for Fate/Grand Order: Final Singularity - Grand Temple of Time: Solomon
Back to AnimeHaving enjoyed the Babylonia anime, I was left feeling let down by this film sequel. While Babylonia buckled under the weight of it's own ambition at times, it was also this ambition that led to some surprisingly exciting and fun action set pieces and sequences. With this shorter "boss fight" singularity acting as both a film and a sequel to that series, my initial expectations were set rather high. Not only did they have much more time to polish and work on the animation, it's working with a film budget and adapting a hugely climactic battle. With all of that said, it is a competentlymade but pretty by the numbers Grand Order product at the end of the day. None of what the film did reached the highs in animation from the Babylonia Tv series and we're left with about 3 decent sequences which aren't even really that impressive and LOTS of CGI tentacles.
The story is generic, though there is a nice bit of tension in the final act and battle of the film. The character art is passable. The backgrounds are pretty great. What you're really here for are the servants, and since it's adapting the climax of the first singularities there are a ton of cameos. Unfortunately, since there are so many servants showing up, most of their appearances are nothing more than that, an appearance. There were probably about 30-40 servants shown in this film, with about half simply being shown, another 15 or so launching a single attack and probably another 10 that were included in a mediocre action sequence. Still, if you are a big Fate fan, which are the only people I could really see watching something this far down the rabbit hole, you'll grin when your favourite servant appears.
Sorry this review is rather short and also not incredibly detailed, but it's also a film where I don't believe there much to be said. The animation is not of a quality that will bring anyone in for the spectacle, so we are left with the die hards that will probably eat up anything Fate related and enjoy seeing their favourite servant appear for 7 seconds. I really had hopes after seeing some of Babylonia's sequences and seeing much of the same staff working on this film that we might get one of the better Grand Order adaptations, but unfortunately for me at least, Grand Order has still proved to be pretty mediocre in the anime adaptation department.
Note: I will mostly talk on how this one is adapted. And slight spoilers Story 9/10: Well, the overall story compared to Babylonia is meh. But for how it was adapted, it's an anime that perfectly captured the essential parts and further enhanced it making it better than the source material. People will think Avengers Endgame, but Solomon was never about that. It's a conclusion for Romani's choice, a resolution for Mash's life, a definition to the "Solomon" and a setting for Ritsuka Fujimaru's whole character in Cosmos in the Lostbelt. Art 8/10: I like the use of CGs, It's one of the best and better thanwhat ufotable uses and definitely better than Babylonia's. And the main antagonist not being a CG was a surprise. The same face syndrome is there tho so that's a meh to me(The new mystic code was cool tho).
Sound 8/10: Well, it's almost about the same as Babylonia but they atleast used some of the game OSTs making giving it some more points and hey, that ending song got me seriously, a definitely must not skip part.
Character 8/10: Babylonia Ep 0 has finally proved it's usefulness. Just like what I said in the story section, The main characters in this chapter is Mash, Romani, and Fujimaru. The existence of Babylonia Ep 0 have a great role despite the anime skipping chapters. And finally, Fujimaru is now just about as good as the manga.
One problem here tho is that most the appearing characters we're just there to be badckground. Not saying it was bad but the problem is alot of non-FGO players, or people who didn't read the story, won't get the hype. The event characters being cut was pretty disappointing tho.
Enjoyment 10/10: The animation, it was great. the combination of CGs and Sakuga was done well despite not being animated by ufo.
The fight scenes, well adapted. They finally showed what Fujimaru's fighting style is. Something that should be shown since Camelot. The final fight? Short but better than that atrocious Shirou vs Kirei in Heaven's Feel.
Overall: 8/10 This movie is a definition of "fan service". Most anime onlies who haven't read it will definitely disappointed. And alot of readers might be too if their husbando/waifu didn't appear or speak. But hey, atleast the overall story was better than in the game where there was about 3 hours of only banters.
"I am Fujimaru Ritsuka. So many people helped me, and here I stand on behalf of so many others, as the Master of Chaldea!" Fate/Grand Order: Shuukyoku Tokuiten - Kani Jikan Shinden Solomon is finally showing at my local cinema and I finally had the opportunity to watch it yesterday. I will mostly talk about the trailers to avoid spoilers. That being said though, there will still be spoilers in the story area, so please proceed with caution. This might be a long review and as always TL;DR is at the bottom. Without further ado, let's begin. -Story 9/10- After Fujimaru and Mash's return from the previoussingularity that is Babylonia, Chaldea is now about to face the final singularity in order to defeat the king of Mages Solomon. We've seen him from time to time in the Babylonia anime in Fujimaru's memories. We've seen how he thinks so lowly of the human kind, we've seen how powerful he is; he is practically stronger than any enemies Fujimaru and his Shielder Servant Mash have ever faced. In the series, Merlin has told us that 'Solomon possesses a strong clairvoyance, being able to see both the past and the future' and we are about to learn what that means in this movie.
The plan is simple; go to the singularity, defeat Solomon, and return to Chaldea. However, things have never been this easy and this time is not any different. If you've seen the trailers, there are firing beam, demon-like creatures with tentacles; those are the first hurdle Fujimaru and Mash have to overcome if they ever hope to defeat Solomon. They are called demon god pillars. In the game, you raid them with other players and memes about the raid surfaced. However, it's not the same in the movie. These 72 demon god pillars are no laughing matter. Even with sheer will the protagonists have, there is no way the demon god pillars can be defeated. This is where the next big part of the movie comes in: the servants showing up.
[MINOR SPOILER]
Jeanne d'Arc hears and decides to come and help us. As someone who is shouldering the life of millions of people, Jeanne sees this and agrees to lend us a hand. However, it is not only her; other heroic spirits from previous singularities, whether they were our allies or enemies, soon come after her, lending their mighty power. Jeanne tells Fujimaru and Mash to leave the demon god pillars to the servants and proceed to meet Solomon. Fujimaru and Mash agree and leave. Now, I think this is where most people feel unsatisfied with the movie. People, including myself, are expecting the servants to have dialogue or any conversation at all; they don't. They are there only for a short minute and none of them talk. There are animations, but mostly still frames. The fight feels very fast, too. Of course, I would love to see more of the servants battling the demon god pillars, but I don't think it's a bad take. [END OF MINOR SPOILER]
Fujimaru and Mash then meet Solomon. They have a little dialogue and share their point of views. Solomon yet again asks Fujimaru and Mash the same question he has asked previously, 'why do you fight?'. This time, Solomon explains what he means by that question. If I have to explain what that mean is, it's along the line he's said before in the London Singularity. And I quote, 'Why do you fight? When you already know your life is going to end, why are you clinging to live? When you know it more than anyone else that your future has no salvation?'. Fujimaru, Mash and us the viewers did not know just how true this rhetorical question was. In this movie, now facing the King of Mages Solomon and his might power, we now do. Their ideas clash and the mind game begins. Thus begins the final battle.
I cannot explain what happens next because it will be major spoilers, so now I'm going to explain why I don't give this movie a 10/10 for its story. Up until this point I've only been praising this movie, but it is not to say it has no flaws. The biggest and most noticeable flaw in this movie is its pacing. Again, it's just like the Camelot movies. It is as if the director and staffs working on this want the movie to end as fast as possible. There are no roundabouts, only moving in straight lines. The movie moves the plot forward by moving the protagonists from point A to point B, then from point B to C and so on. The duration of the movie itself is too short, in my opinion. 94 minutes will not suffice to adapt everything from the game. Of course I get that, but I wish they weren't so in a hurry and let the viewers enjoy the moments a little bit. One scene you see the servants fighting and then the next scene you see Fujimaru and Mash having a dramatic conversation and are sharing intimate moment. The movie feels rushed. That is the most noticeable flaw.
-Art 9/10-
We now see Fujimaru in a new mystic code. It looks so different from the one you see him wearing in Babylonia. The previous one has this casual, laid back feeling to it, while this one they took a 180 degree turn. This mystic code looks rough. It has tubes all over it, hose, and seems like it is made out of metal for protection. I love this design. You can see that this mystic code he is wearing isn't made to protect him from danger, but to support him in battle. Before this, Fujimaru wears a mystic code so that he does not die. Now, however, he is wearing a mystic code so that he can participate in battles and fight off the enemies.
I don't have much to say about Mash, Romani, Da Vinci, the Chaldea Staffs, Fou and other servants' designs, especially the Babylonia gang; they all look the same. This movie has a very 'Takeuchi' feeling to it, so the servants from the Camelot Movies look a bit weird here.
The demon god pillars look great. The original design from the game looks creepy enough, and this movie boosts it. They are large creatures with red eyes plastered all over their bodies with tentacles coming out of the ground. When you see Fujimaru and Mash standing before them, you know how puny the human race is. I will say this, though. It is hard to tell the demon god pillars apart. They all look the same, have the same color scheme with only one of them has slightly lighter tone. I guess since the demon god pillars aren't the focus of this movie, they don't give them much detail so people can differentiate one from another.
The scenery looks cool, I guess. You have floating rocks all over the place, indicating everything that exists here is outside of time flow. Honestly I can't think of a better way to express 'outside of time'.
-Sound 8/10-
Sound is the most lacking in this movie. The sound effects they use here are mediocre. To give you an idea, think about Ishtar's Maana when it shoots, lower the sound so it sounds deeper, and you have the sound effect of demon god pillar firing magical energy. The sound whenever something is moving in a high speed (close to teleporting), equals to Lahm's moving in a high speed. Nothing special.
The OSTs though are a banger. If you play the game, you know which OST(s) are the stars of this movie. When that Shikisai Grand Battle OST plays, I shed a tear. The combination of the amazing fighting scene accompanied by one of the most if not the most amazing soundtracks in the game really pumps you up. As soon as that soundtrack plays, you know you're watching a great movie. Mobile players know this, too, of course, but the other soundtrack is executed very well. I shed tears when that soundtrack plays.
The voice actors/actresses really outdid themselves here. You know every single one of them poured their heart and soul into this recording. You have top level voice actors and actresses in this movie, combine that fact with amazing direction, you can never go wrong.
-Character 9/10-
Boy can this review be any longer? Let's continue. As I mentioned in the story section, for a lot of people including me, the moment servants joining the battle in order to help Fujimaru and Mash is the most anticipated scene in this movie. Some of you may/may not feel satisfied with what you get, but it is what it is. Me, personally, I like the decision they made for this movie. This movie highly emphasizes on Fujimaru Ritsuka, Mash Kyrielight's characters; different from previous adaptations. Before, you see what the servants think, how Gilgamesh is trying his best to not let Tiamat destroy the Sumerian civilization, why Tiamat actually wakes up and wracks havoc, and why the Knights of the Round Table still fight alongside of the Lion King even when their King is in the wrong. Up to this point, we've only heard tales from other people. Up to this point, we've only been shown how other characters react to something. Up to this point, we've only seen resolution other characters have made. Up to this point, it has always been about other people.
This time, however, is different. Fate/Grand Order is a gacha game where you self-insert as the main character. This means, this movie is now focused on you. YOU, the player. This movie is telling us how far WE have come from the moment WE became a master. This movie shows OUR resolve, OUR will, OUR ideals, OUR growth. YOU are the focus of this movie. All the servants that are helping US, are here because WE have interacted with them in some ways. After clearing the previous singularities, meeting different people, fighting their fights to save the world from incineration, YOU are fighting the final battle and YOU are not alone. They're fighting beside YOU. Everyone is here for YOU, for US. All those interaction, all those meetings, all those battles, all those sceneries WE have witnessed, are now clearing any doubts in OUR heart. They show how much YOU have grown as a master.
Not only you, but this movie shows Mash's character development as well. I hope you have watched the episode 0 of the Babylonia series, because this movie will have more depth. Mash is a life created by humans, a life created by Chaldea. She was born there, grew up and treated there as a test subject. That's how she has been living her life for years until Romani joined the team. He taught her that she was not Heroic Spirit Number 2, but Mash Kyrielight, a young girl. He taught Mash everything about the outside world. He taught Mash, who didn't know any other way to handle things but to just accept them the way they are, that there are in fact other ways to handle them. Romani is the guy who makes Mash a human. Fast forward after she turned into a Shielder, Mash still does not understand what it means to live. She still does not understand what is good and bad. She has only begun learning what being alive means.
However, as she learns more about being human, she also learns how unsightly the human race is. They are engaged in war, killing each other, robbing one another's wealth. This sparks conflict in Mash's heart. The more she continues her journey, the more she learns how disgusting humans are. However, amidst all that, she also learns how beautiful the human race is. There are people helping each other through tough times, sharing food and shelters, exchanging laughter and giggles. She learns that humans are not all disgusting, savages, but also kind creature. Mash feels warmth from the people she is surrounded in.
After knowing the true identity of the Heroic Spirit residing in her body, Mash has decided that she will not waver anymore. Her shield is there to protect her master, as well as other people. Standing before Solomon, Mash still has that believe. This movie truly captures Mash's development as a character, from a girl who didn't know any better, to the great person she is now.
-Enjoyment 10/10-
Despite its flaw, I thoroughly enjoyed watching this movie. Not a single time did I yawn or moved my eyes away from the big screen. Every second, every moment is dear to me. I got giddy whenever something happened and that's a sign of a good movie in my opinion. There's not a lot I can say in this part, other than I really enjoy it.
-Overall 9/10-
I would like to use this opportunity to give my conclusion. This goes without saying, but no movies are perfect. This includes Fate/Grand Order: Shuukyoku Tokuiten - Kani Jikan Shinden Solomon. Despite its rushed story, mediocre sound effects, not so fluid animation, this movie still manages to adapt one of the best chapters in the game. I had high expectations for this movie, and it surely didn't fail me. I don't think I need to say this, but this movie will be more meaningful if you play the mobile game. Going through each singularities, gathering experiences, reading the story in its entirety, and actually facing the enemies by yourself will definitely make this movie more meaningful. However, those who aren't players, can still enjoy this movie without a doubt. If you followed the two Camelot movies and the Babylonia series, then you will have no problem following what's going on.
So, the million dollar question is: is this movie worth watching? Without a doubt, yes. I believe both mobile game players and non-players will enjoy this movie. This movie is there with the better Fate adaptations. Thank you for reading this long review and I hope you're interested to watch it.
-TL;DR -
Amazing story but feels rushed, great art, mediocre sound effects but banger OSTs, amazing character developments, very much enjoyable and would recommend for you to watch.
Not going to lie, I'm pretty sure that even Solomon with the ten rings wouldn't be able to fix this pacing nightmare of a film if he tried. (MODERATE SPOILERS AHEAD, continue reading at your own risk) Here we have the conclusion to Part 1 of FGO's storyline: 94 minutes of cameos, fanservice, and the absolute bare minimum of storytelling that Cloverworks could legally get away with. Going in I want to stress that there are at least two ways one can approach this film: as raw fanservice for FGO players, or as something more meaningful. If you're in the former camp you'll probably enjoy the moviesolely from the cameos and animation alone, my review is catered more towards the latter camp.
My main problem with this adaptation is that the story not only feels rushed, it also feels painfully pointless and slow in some sections for no reason whatsoever. To give a few examples:
- Da Vinci explaining Mash's condition to Fujimaru even though he (and the audience by extent) knew about it already from prior films.
- Anything involving Lev Lainur, though admittedly I'm biased because I dislike his character in general.
- The horse riding scene where Mash needs to remind Fujimaru about why they've been fighting (as if he can't figure it out on his own) while stating for the 10th time that this is the end of their journey.
- Servants standing around doing nothing but looking cool; a certain someone's speech is the main culprit for this. This honestly wouldn't have been so bad if the movie had been longer, but it's not.
- Anything involving the Chaldea facility, because honestly just showing it under attack once is enough to raise the stakes and establish a kind of time limit; no need to reiterate after that.
Some of these might seem like petty nitpicks, but consider that when you're operating inside a ~90 minute timeframe (credits excluded) you need every moment you can get to properly flesh out the story and hit all your thematic beats. CloverWorks already had things stacked against them with the amount of fanservice they were expected to include, no need to worsen things by messing up the pacing as well. Imagine if they had saved even an extra minute of footage, and used said minute to highlight an important part of the story instead of stuffing it into the credits. That alone would have arguably improved things by a fair margin, but instead it got sidelined for Lev Lainur being an obnoxious PoS. The story suffers considerably as a result of this, so while certain moments are still included I don't believe they're given the depth or flair they truly deserve.
Granted, this isn't my only issue with this movie. Other, more personal frustrations include:
- The fact that Mash and Fujimaru get a cool car...only for it to be totalled almost immediately. Why even bother introducing and animating the car at that point? Just have them walk on foot and come across Lainur sooner.
- The fact that CloverWorks had the perfect opportunity to have Mordred and Artoria fight together...only to have Nero team up with Mordred instead. I get that it's a Saber of Red deal, but Nero already had a scene prior and the father-son teamup would have been far more exciting IMO.
- Speaking of which: the fact that CloverWorks ALSO had the perfect opportunity to have Gilgamesh and Enkidu team up, only for Enkidu to do all the hard work while Gilgamesh is staring off into space on some random hill like Vegeta in the first Broly movie. I understand that CloverWorks probably wanted other servants to have the spotlight, but given what I've heard about Gilgamesh's role in the in-game version of this singularity I can't help but be disappointed by his virtual nonexistence here.
- The fact that Lainur takes time to hype up all of the singularities only for them to get used as background art for the rest of the film. Again, why even bother? It's like CloverWorks had plans to use these concepts in an exciting manner but had to ditch them due to lack of runtime (same as the car, probably).
- The fact that Act 1 is filled with some really random quarter-second shots that make no sense and serve no purpose but to disorient the viewer.
Then there's Goetia. I like Goetia's design, but frankly he comes off underwhelming here. Part of it is because I wasn't impressed by the second half of Ars Almadel Salomonis's animation (the build-up was incredible), and another part of it is because comes off as way weaker than Tiamat due to how easily he gets injured. Honestly this is where I feel like the fanservice was at its worst, because by allowing various servants to chip Goetia down (even when he gets serious) you're cheapening his capabilities and making it even harder for him to stack up to Tiamat. Ironic how CloverWorks making Tiamat super durable backfired on them in the long run.
So we have several minor things that irked me, a slew of drawn out scenes that (when added up) take away a critical chunk of runtime that was desperately needed in the second half of the film, and a suboptimally executed final boss. Is this really deserving of a 4? I believe so, for two reasons:
1. This is meant to be the conclusion to Part 1, meaning that it had a high bar to meet (especially after the unprecedented success of Babylonia's adaptation) from an animation and story standpoint. Failing to meet this bar is deterimental to the entire story arc as it undermines everything that's built up to this point, especially when so many things get crippled by the runtime.
2. The poor pacing cripples the film to the point where I'd argue that even the fanservice is underwhelming. Look, this is meant to be THE climax of Part 1. You have several singularities, a large assortment of powerful servants, and all the FGO money in the world. If you're already going down the line of 'fanservice first, story second' then the least you can do is make it an absolute slaughter that fans could revel in. I mentioned Gil not having a prominent role earlier, but really you can apply this to most of the servants that get shown here. The majority of servant moments comprise of bodies being thrown at a problem with a few getting exciting animations here and there; no interactions, no comedy to lighten the mood, nothing. Endgame's best moments worked as well as they did because they interspersed a lot of brief, but meaningful interaction inside the climactic action sequence. You basically don't get that here, and that's pretty disappointing. I'd be willing to forgive it if the time was used to deepen the movie's themes, but given the poor pacing it didn't do that well either.
Again, there are things to like about this movie: the animation is pretty good, the voice acting comes through when it matters (namely from Nobunaga Shimazaki), and the fanservice is just that: fanservice. What will really decide your enjoyment of the film is whether you believe the fanservice and key scenes create a satisfying conclusion to the story, and for me it doesn't work. With another half hour and some fine tuning this could have turned out leagues better than it did, but it is what it is. All that's left to do now is accept it and prepare for Mahoyo.
So... this is what it feels like for one of your favorite chapter to get so much love huh. It's like eating a good 5 star meal. Having finished the Grand Order arc months ago, I got super pumped to see how they would adapt this movie, and I was a bit relieved to see when the trailer came out, I knew the movie is gonna be beautiful and i'm glad I was not wrong. To FGO fans, this is a huge reward to you from CloverWorks and I hope you love it just like I did because it's clear that the staff cares alot about this franchise and shown in Babylonia and this is a step up from the previous installment.
MAJOR SPOILERS AEAD
First off, this is an incredible adaptation and there are additional scenes that enhances the source material on another level while also take a different refreshing approach from the game. Though there are scenes that were cut which is the servants better but to me it is not a major cut that would ruin your experience, in fact I think it's for the better with what direction this movie is taking.
The animation was definitely a step up from Babylonia that I don't think it was even affected by the covid situation, it was incredibly beautiful with a touch of sakuga here and there and amazing choreography. I was fighting for my life not to jump out of my seat that was how good it was. The fight scene that caught me by surprise was Vlad, Sanson and Alexander vs Lev and Nero, Mordred and Enkindu vs Goetia like shit the camera movement, the sound effect, the ost, it has hype written over it. Vlad appearance really surprised me tho, so happy to see one of my favourite servant animated and performed his NP.
Mash, Romani and Goetia got an incredible amount of love to them, their scenes were as good, emotional and beautiful as they accompanied by the original OST from the game, yes even "She is only an ordinary girl". Ars Nova was um how do I say this, not as good as I expected but the scene itself is emotional but I like how Mash is treated here and it reminds me why she's one my favourite character in the Fate franchise. Mash shield scene, went to a different direction in terms of emotion for me at least, it rather feels hype here rather than emotional like in the movie but i'm honestly not picky about this stuff
Fujimaru, didn't change much from but they made him likeable here, Jeanne's speech gave me goosebumps like the game but it wasn't a 1;1 from the game but i'm fine with it.
Servants have little to no dialogue, but it is understandable, they have high profilic voice actor, so to pay them just for 1 line is a waste of money.. why not just spend to make sure the quality of the movie is superb and i'm glad it went that way.
Some minor nitpicks I have are...
wish we could see one last punch between man-goeita and fujimaru before it fades away but the whole fight is amazing
wish there were more dialogues with the main lead servants
wish they show more of 'we'll throw everything at them' after Jeanne's speech
Overall thoughts
I am a very very happy man, I don't have any major problems with it. Cloverworks definitely outdid themselves here but with the situation they're in right now I don't want them to adapt Epic of Remnant or Lostbelts. Anyways, i'm looking forward to rewatch this movie again because it is a huge reward to FGO fans who have played the game, I hope you guys enjoy the movie like I did. Thank you to all the staffs involved.
Not gonna lie, it was a dreadful experience. Since I am a fate fan without even playing the game, I was seriously excited when Fate/Grand Order got an anime adaptation because I am finally able to enjoy the story without relying of reddit all the time and the hype from the game trailer alone is great. Story "Final battle that decides the fate of humanity" It does not matter how unoriginal the idea is as long as the execution is at the top of the game. However, it was hard to enjoy it because the execution of the story actually suck. The movie trailer alone is actually betterthan the whole movie itself. The movie just did a really basic storytelling just to make sure that the key points are mentioned in this movie. It is a waste for this movie especially after the hype from seventh singularity anime.
Visual
In terms of visual, there is not really much to complain because it was splendid and the background itself really good.
Sound
Accompanying the bad story execution, we have terrible sound effects and bgm. It was really hard for this movie to provide immersive experience if the sounds also played a terrible part in the movie. However, the voice acting is great for the main cast but requires a little improvement. It will nicer if the side characters have more lines to say to truly emphasize the bond the they made during their journey.
p/s : I might rewatch the movie any time in the future so lets hope that it will be a better experience next time.
Chadgamesh strikes again: be me. the strongest servant on humanity's side summon me out of my own at an all-out war to fight for humanity just stand there and do nothing say three sentences after the fight is over refuse to elaborate leaveIt's a good movie if you are into fgo, since it's mostly fan service for people who have played through the game.
Cloverwork did a great job with the animation and compared to Babylonia the CGI was 1000000000000x better.
You should also watch the outro because some "cut content" was briefly explained in it.
Let's hope that either Cloverworks or Ufo will animate the Lostbelts because this movie was just way better than Camelot.
I enjoyed watching this movie, but not in the way that I expected. Terrible pacing, unexplained plot points, and just lots of inexplicable blank spaces where the characters just stand there longer than they should; it all just kind of melded into feeling like one big joke on itself which it obviously didn't intend to do. First the art: The tentacle demon pillars looked pretty good actually, but they were effectively just cg backgrounds and the 7 Pillars you fight in the game don't ever even do anything besides get introduced, and then just wilt over off screen. Some of the animation was pretty good, butit felt wasted and like it was just trying to cover up the fact that even the director didn't know what was going on in the movie.
Now, to talk about the pacing and characters. There are a couple elephants in the room so to speak about this: first ever since the Unlimited Blade Works movie pre-Ufotable, the Fate series has always been trying to cram like 10+ hours of content into 90 minute movies, which is just never a good idea. Second, this arc in the game was supposed to be the player's big triumphant moment after a year long journey both in the game and in real time, with all of the characters you met and grew to love or hate coming to your aid, but the catch is that they only animated 2.66 out of 8 arcs, and even the characters you are supposed to be reminiscing about barely get screen time, so if you've never played the game you don't know who the heck any of these people are, and even if you know them only a handful actually get a chance to do something.
I also have complaints about the way that the story was not explained at all. I have played FGO since it came out on JP, played pretty much every Fate thing, and even read some of the novels, so I think it's fair to say that I have better understanding than the average viewer of what the story and concepts are about, but the utter lack of explanation on what was going on made me question if I was remember the story correctly. The pivotal moment of the entire first storyline of FGO didn't really get explained: like why a character walking up and sacrificing themselves actually accomplished anything, there were no visual or dialogue cues to suggest that it actually did anything and even the characters were like "cool, moving on". The movie also had this terrible habit of undercutting any tension or dramatic moment they were trying to build. I remember laughing hysterically because Ritsuka and the villain were having a dramatic argument on a static shot of them just standing there, the camera pans away suddenly, and then pans back to the same shot except there is a shield stabbed into the villain's stomach, and then it just lingers on that shot for like 5 more seconds. The final fisticuffs fight between Ritsuka and the villain which the entire fandom was kind of wondering how that even worked in the first place ended up being really lame, so that was another disappointment.
In conclusion, trying to tell multiple hours worth of story about 7 other stories in 90 minutes is a bad idea, but Fate keeps doing it anyways. This is movie is basically only for people who have completed Part 1 of the FGO story, anything less and you should probably save your time by skipping this. I at least wanted to see Ritsuka go full JoJo at the end but it seems like that wish will never be granted.
This is the short version, a summary of sorts: As Romani Said "this was a lost battle to begin with.", Solomon focuses on the action rather than the story (though it had it's emotional moments), but the action involved a lot of character each with their own established VA which wouldn't have been cheap or cost effective to bring them all to record a line or 2, they also had their unique noble phantasms. So making a good adaptation wasn't possible in the first place for monetary reasons. They still tried to make it as close as they could to the source material, but the resultwasn't great, far from it.
The long version:
Story:
There isn't much in terms of story, even in the source material, this is the climax, this is where Chaldea finally meets the the final boss, this is where all the previous stories converge. As such, there wasn't much to be told, most of what we needed to know about this singularity have already been mentioned in the previous singularities.
With that said, they did make some changes to it, mostly removed scenes, but that is to be expected, there is the issue of voice actors which I will talk about in more details later, but they are also constrained by the movie format, if they included everything, it would have been way longer than this.
Art:
I am conflicted about this; on the one hand, the general art is easily a 9/10, it is similar to the art style of the Camelot movie and Babylonia.
On the other hand it didn't always deliver, it was the most noticeable for me on the noble phantasms(NP), they were mostly simplified and rushed (e.g. Mash's Lord Camelot, the walls materialized from an angle, then they didn't bother to remake them from another angle)
Realistically, there wasn't much they could have done to improve this, at least not with the direction they took for this movie. There were a lot of servants, each with their own unique noble phantasms, it would cost more than they can afford to make a visually appealing NP for each and every single servant that used their NP in this movie.
A better alternative IMO would be to remove even more servants than they did, down to just a few, maybe down to 1 from each singularity and give them better visuals and an actual voice. But that will undoubtedly make people unhappy if their favorite servant didn't make it.
Music:
Nothing to hate about it, we had a great sound track, some of which came from the game, and I don't think any of them felt out of place. In fact I would say that they were perfectly placed, they had even more meaning to them for those who played the game.
Sound effects:
Well... there wasn't really much sound effects to begin with and the ones that we got were generic SFX altered a little bit, at least that's how they felt to me. A laser beam, an ambulance siren for chaldea's emergency alarm and an explosion sound. Those are the only ones I can think of from the top of my head.
Voice acting (VA):
Oh boy! To start with the good as there is much less to say on it: It was great as always, BUT just for the following characters: Mash, Fujimaru, Da Vinci, Romani, Goetia/Solomon, Jeanne D'Arc and Gilgamesh. Even the unnamed chaldea staff had great VA.
Orion aside the rest of the characters fell into one of 2 categories:
The mute: this is where most of the servants are, they are just mute, not even a grunt.
The recycled: those used their voice lines from the game, I imagine this wasn't really the case but that is what it looked like, some lines didn't even fit in the moment.
Then there is Orion, I would prefer if they recycled his voices or made him mute altogether, they gave him a hamster squeak for a voice.
I mean, bringing in famous voice actors to record a line or 2 for each servant is clearly not a smart move so can't really blame them for going down that route. Still it must be said.
Characters:
As said above, Solomon isn't about the story so there is nothing much to say here either, I will use it to rant about general things instead.
*Spoilers below for those who haven't seen the movie and didn't play through Solomon*
If you ask FGO players about their most memorable scenes, there are a lot of memorable moments in the game but most would place Mash's demise high up in the list, and for a lot of them, it remains by far the saddest scene in the game. In the movie it looks like they chose to make her death less impactful for the viewer, the whole events leading to the scene were mediocre at best. we got a rushed Ars Almadel Salomonis followed by the aforementioned Lord Camelot and an Ars Nova that didn't even look like a NP as the cherry on top.
Enjoyment:
This is a movie made for FGO fans, but I wouldn't even recommend it to an FGO fan, there wasn't much to love about it. In a movie that is less about the story and more about the action they failed to deliver on both ends.
Overall:
I gave it a 5 not because it deserves it but because I am biased, I really love FGO.
Wait... where's Banana? Why isn't she here in this movie? Welp, worst movie of all time smh 1/10 Not recommended But seriously speaking, that's the only major disappointment to this movie. The story, or at least the pacing for this movie is much better than I expected after the disappointment the two Camelot movies. The story base (from the game) is already great, the only thing the movie needed to do is to fit it in a movie format, and I'm glad to say that they did a decent job. The game is better overall due to more fleshed out dialogues and better paced, but this movie is a greatalternative for people who ain't a gamer (lol)
The characters are kinda meh. This movie was created for FGO players, so anime-only watchers might get confuse on who's who and what's their relationship to the MC because the past singularities weren't adapted.
It also doesn't help that more than half of them didn't even get a dialogue and was just grunting and appear as cameos. Still salty that Banana didn't even appear as a cameo (rewatched this movie dozen of times and I didn't find her smh).
The animation isn't as good as the Camelot movies, much less the ufotable ones, but it's serviceable.
There's a few sakuga here and there, but some shot just looks goofy and iffy.
The music is decent. Some tracks came from the game so I wasn't really impressed. The timing for the OST could have been better tbh.
Overall, the best FGO movie for now.
It could've been a better movie if the characters gotten a few more dialogues just like in the game, but I guess it's okay. Just don't think that the whole FGO anime is the definitive version for the story of FGO because it's not. The game is still far superior and is the definitive way to enjoy the story of Fate Grand Order.
(6.8/10)
I only have one word to describe this movie: "Masterpiece" only that. It was the perfect ending for a story, it describes in a completely unbeatable way what the game transmits, which is its original work. After the anime season the bar had been left very high, but this masterpiece far exceeds it. The animation quality of course was perfect. Unbeatable sound quality. The plot twists leave an impression worthy of adapting the original game.In general it is impossible for me to give anything less than an 11/10 to this movie.
I really want to share this review but I dont have any more words to share.
Ah, the raid event in a gacha game made into a movie because the franchise behind it happens to be rich... Hip, hip, HORRAAAAAAAAAYYYY!!! Ok really now though... Normally, I review anime with no background knowledge of the source material since I treat every anime I watch as a standalone work of art. Here, I'll be discarding what I know beforehand. There are many problems with this movie for those who are watching without having played the game before hand. First off, plotwise, there is effectly no plot. The backdrop given is effectively just, the Incineration of Humanity is happening, so go forth, child go kill the tentacle armyto save humanity. You want story? It's split into 9 segments, the Fuyuki Prologue, the Seven Singularities where only 2 of them are animated, and this... uh...last-fight thingy is this title right here. Why are all these figures appearing? Who even are they? Who cares. Who knows. They don't speak except for Jeanne and a little bit of Nero. And Gilgamesh is only here to say one line, not do anything at all. Why? Why the hell not. They are simply an army of Deus-Ex-Machina that appear. The buildup or explanation? Well, you won't get it in this movie because that costs screentime and the previous two anime installations won't tell you either because that'd be spoilers. Gudao (a.k.a. Fujimaru Ritsuka) gets his ass saved. Be happy.
Story: 1/5
Second, characters wise, believe me, it is nigh impossible to get attached to the cast in this movie from watching this movie. The main character is your generic self insert bland male in a harem setting. Mash's characterization got rushed pretty badly here to the point where even her most important scene is executed unemotionally and then flipped around into yet another Deus-Ex-Machina so as to nullify whatever build up they did with her character. The rest of the cast are just literally command room tech support and one dude suddenly talking and then vaporizing and then nothing immediately happening. There are no explanations for any of this or what Ars Nova is even supposed to do or why Goetia is totally freaked out over his master using it.
Characterization: 1/5
Oh and... in case anyone is wondering if the sound or art might give a +1 bonus point carry for this movie's score...
No.
Final score: 2/10
This is my very first review so please be patient with me but I will try my best This would just be a short review on how I generally loved the anime from a perspective of having playing FGO for about 900 days I always described this part of the story as Avengers: fate edition on how epic the scenes were with the servants that helped you throughout your journey banded together one last time for the fate of humanity. putting that aside, I'm not sure if there would be much impact for people who have yet to play FGO If ya played the game this movieis very well adapted
all the scenes from FGO hits like a mtherfcker and honestly brought a tear to my eye
As someone who's played Fgo for years, I've also waited for years for this adaptation, and I can clearly say that it's easily one of the best adaptations Fate has ever had. The animation is beautiful, the action scenes are exciting, the new soundtrack is great and they reuse a lot of the old one, which makes the show not lose its identity. It is very easy to cry in this film, and that goes for all types of tears, both happiness and sadness, the emotion is delivered impeccably and the conclusion is very satisfying. The film is extremely moving and is especially amazing for a longtime fanlike me, Cloverworks really taught another lesson in how to properly adapt a show, delivering both quality and fidelity in the same portion, and i don't think that any studio could have done that better than how they did.
Thanks to COVID, this review arrived a little late, and I never got to see the movie in theatres. Despite its shortcomings, FGO Avengers: Endgame was a fairly outstanding adaptation of the game. Given how little time the studio had to work with, plus the fact that it was adapted as a movie rather than a series, I expected it to be considerably worse. As a fan of the Fate series, I am pleased with the end of this film; however, some sections of the film may be confusing or unclear to the ordinary spectator; unfortunately, this is the unavoidable result of leaving out some aspects dueto the constraints of time.
I have to give credit where it's due as the movie managed to encapsulate the entire storyline and premise without leaving out crucial details or at least adding explanation extrication so that viewers can get a rough idea of how and why things happen.
The main appeal of this film is the cameo appearances of dozens of Servants who have never been seen in animated form outside of the FGO promotional trailers. There's no preface or introductions to get the audience up to speed on the franchise.
Kinoko Nasu once expressed gratitude to FGO for allowing him to compose an "end of the world" scenario in an interview. Given his prior works' lesser scopes, FGO's massive scale offers his writing an entirely distinct taste, which is especially true of Part 1's climactic chapter, which has been converted to cinema. The tired JRPG narrative of defeating a pompous demon king with the power of friendship would be boring in itself, but as a culmination of FGO and all Fate, it offers a gratifying alternative path.
In my opinion, the anime came a little late. The Solomon chapter may have sparked a lot of excitement when it was initially released, but it's been a long time since then. FGO's story still has major gaps in its adaptations for anime-only viewers. The key components of the plot are still conveyed through the First Order OVA, Camelot movies, and Babylonia TV series, but the film's sheer self-indulgence is virtually certain to be off-putting, as characters wax poetic over adventures that hardly garnered a mention in anime form.
It's worth noting that the dialogue in this picture, on the whole, leans toward the dramatic. Characters speak in solemn soliloquies to explain their intentions, a presentation style that may come out as more "tell" than "show." This, in my opinion, added to the grandiosity of the plot. FGO, as a game, was able to express an incredible amount of weight solely through language, and this movie manages to find a balance amongst re-enacting that type of storytelling while keeping the graphics intriguing. Nonetheless, I can understand how it may come across as cheesy, especially if you weren't a fan of the series' discourse up to this point. The overall vibe is a lot like the last episodes of Babylonia, where the hilarious banter gives way to solemn monologues, so your tastes should translate well to the sequel film.
This film was made by the same crew that made Babylonia, which is awesome considering they made one of the best-animated Fate anime. Solomon isn't a huge leap forward in terms of quality, but that's not a big deal given the bar was set so high to begin with. If I had one issue, it would be that the times of pure kinetic action were too brief and this movie didn't have the same eargasmic sound effects used in Babylonia. Even still, with a film with so many cameos, it's unavoidable that some characters will receive the short end of the stick and appear in only a few of the action sequences. Although this movie could have done more with its action and characters, it succeeded practically and creatively. Anything else would have been a cherry on top.
If you're a fan of FGO and want to witness as many characters as possible in anime, Solomon is a must-see. If you're a casual fan who's curious why FGO's narration is so well-regarded amongst gacha gamers, it's also worth a look. There's a chance that the scale and emotional value will fall flat without the hundreds of hours invested in the building to this finale, but it's still entertaining to see Fate go through the motions of a traditional JRPG final act. Most significantly, Solomon neatly wraps off the first half of FGO's story, an uncommon occurrence in the realm of anime adaptations. Even if you only viewed a piece of Ritsuka and Mash's voyage, you'll agree that it's a satisfying conclusion.
P.S. There were parts of the movie that I felt was interesting and noted down. You can check them out in my discussion thread, do take note that it includes spoilers and explanations on certain parts of the film.
https://myanimelist.net/forum/?topicid=1999920
'Fate/Grand Order: Shuukyoku Tokuiten - Kani Jikan Shinden Solomon', is the finale of a 7+0.5-part story of Master Fujimaru Ritsuka and his journey to restore the world from the 'King of mages', Solomon, along with his companions otherwise known as 'servants' like Mash Kyrielight. Art & Animation – 7.9/10 It was nice. The CG, like its predecessor Babylonia, is pretty good in my opinion, especially when used for large beings, the sense of scale and weight it brings is impeccable. I would say that it has improved since Babylonia even, looking smoother in comparison. The art style is the same used with Babylonia, so if you likeBabylonia's art style, you'll like Solomon's too.
Attacks bring impact as well, having watched it in cinemas, when paired up with the bass, really brings forth the feeling of weight in every attack, which is very nice.
However, there weren't as much action as I would have liked, which is a bit of a disappointment
Sound and Music 8/10
Following Babylonia's example, it's quite good, especially with the aforementioned bass in attacks, bringing that sense of weight. The OSTs are also nice and appropriate for the situations that they are used in, the ending song 'Eternity Blue' by Ayumi, paired with a 'scene' as credits is very good, really fits with the scene.
Characters 6.2/10
While it was cool to see the servants that I have fought alongside with on the big screen, animated, having played the game, there were much less of them than I had initially hoped and the ones that appeared have very few interactions, with maybe a line of script or so and a few attacks here and there for some, the rest being a borderline still portrait which honestly, having played through the game, is really quite disappointing.
Story 8/10
The story is quite the highlight of the film, aside from my disappointment with the character appearances and interactions, I thought that the way they told the story was really quite good, they inserted all of the key parts of the story and in a way that I feel is done quite well. It being a 1hr 34min film, it is inevitable that cuts will happen here and there, and I personally felt the story was cut in a way that although impacted servant interactions semi-heavily, the story was largely left unrushed, which was impressive, me personally having lost faith in movies under 2 hours.
Overall – 7/10
I still thought it was a nice movie, just, having already played the game and experiencing it beforehand, I would have much rather seen more interactions of servants and battles rather than it being very story focused, but that's just me since I have already played through it, bringing somewhat unfair expectations. However, got to see more servants on the big screen, and that's always a win.
I feel this movie will be good for people that watched and liked Babylonia. For people that have no interest in 'Fate' or for fans that have played the game, this movie will likely be a miss for them, based on what I can tell from me and my group of friends.
Finally got around to watching the movie... honestly there are some things I can complain about, but dispelling the magic with negative opinions would only dis-benefit me.. so I won't, plus it's not a big deal except for people who never played the game I guess... If compared to, I'd say this is literally Avengers Endgame but better. Because it made me feel something different from when I watched that movie. Sure I wasn't reading comic books from a childhood, the best I had was following through, watching all the MCU movies. But nothing hits harder than this. The beauty of FGO is that you spend timeand bond with every character. While saving humanity, you come to know every one of your allies personally. Seeing them all stand in this last stage was enough to tear me up... and even when knowing how the whole story goes... basically a retelling of the same amazing story, I still teared up all the time.
How can I not? this movie was the culmination, the climax of all the time I've spent in the game. It was the end of one long journey, full of meetings and partings. Remembering all of that makes my heart heavy.
Really, I can only thank you to TYPE-MOON and Cloverworks for making this amazing movie. To see this part get adapted into an anime, not only that, but done very well, staying true to the original story, dialogue, soundtrack. I'm sure it's the best gift for any FGO Player. I can really take my breath, clear my heart and mind, and say "it was worth it. it was a fun journey."
"You defeated Beast IV without even laying a finger" throughout this whole movie, I was like yes this is the end of arc 1 it better be good and I AM NOT DISSAPOINTED. Story:9 well the story was actually pretty well explained but not quite the names of all the three noble phantasms of Solomon were used but 2nd was not. I AM NOT COMPLAINING it was a 1.5-hour movie so you cannot expect that much detail. the pacing was good not rushed considering the short amount of time AND 10/10 for that thing in the ending, you will know once you watch the movie but I would haveliked more explanation on the resurrection of a certain character because it was done well in the game.
Art:8
well it gets 10/10 for CGI though I have not seen better CGI than this considering this is an anime(in the standards of anime )
two-point were cut because if you compare it with other anime like demon slayer then the art and animation were obviously a little bit on the low side.
sound:10
nothing to say FGO's sound is stunning so nothing to complain about.
character:8
given 8 because of low interactions and because of a certain king of heroes doing nothing.
enjoyment:10
Do you have to ask?
it was awsome this much enthusiasm was last when I watched Babylonia
overall :9
4.5/10 ~ Why is typemoon so bad at making anime? This should be your final stop in the Fate/Grand Order (part1) of the story that is so far animated as of 2025. The hardest part is how to watch Fate in general, but if you stumbled upon my review, this is how I would go about things: Recommended Watching prior to FGO: Original Timeline: Fate/Stay Night (5.5/10) Fate/Zero (7.5/10) Fate/Stay Night: Unlimited Blade Works [optional] (6/10) Fate/Apocrypha [optional] 5.75/10 Fate/Grand Order is a mobile game divided into 2 big story arcs, The 2nd which has not been produced yet and no plans as such. The 1st arc has 8 singularities (chapters), of which1-5 were not adapted into anime for no apparent reason.
Fate/Grand Order:
- Chapter 0: Fate/Grand Order : First Order : Serves as an introduction and prologue to the FGO world. (4.5/10)
- Chapter 1-5: Play game or watch a youtube catch up -_-
- Chapter 6(A): Fate/Grand Order : Camelot Movie, 'Wandering' (4.75/10)
- Chapter 6(B): Fate/Grand Order : Camelot Movie, 'Paladin' (5.5/10)
- Chapter 6.5: Fate/Grand Order Babylonia Episode 0 : Serves as a prelude to the Babylonia anime. Depending on the place you watch, it might be listed with the anime entry: 'Fate/Grand Order: Absolute Demonic Front - Babylonia Initium Iter' (4/10)
- Chapter 7: Fate/Grand Order : Babylonia (5.75/10)
- Chapter 8: Fate/Grand Order : Solomon : The 8th and final chapter of part 1. (4.5/10)
However minus some small parts of the Babylonia show and the 2nd Camelot movie, most of FGO is plagued with the same problems over and over.
- not the best animation, often with some pretty bad CGI (most apparent in 1st order and Babylonia)
- so so much fan service, to a distracting level
- terribly written story, that is over convoluted yet extremely simple in its premise. Solomon turned this up a notch which was impressive
- extremely bland or boring characters
- extremely poor pacing
- best part is the 10 sec cameos of your favorite servant showing up... which uh, forsure is not enough
for myself To spend the about 13 hours of watch time for an overall averaged out rating of almost exactly a 5/10 exsperiance was very much a waste of time. I have been a Fate fan unfortunately since about 2006 when the original show was localized to the states, it was fine. But when Zero came out I think ive been chasing that dragon since.
Welp im glad ive satiated my interest with FGO as a sub franchise and glad ive never touched that money trap of a game.
A movie that clearly could have been more than it was. This is only a serviceable adaptation of the Solomon singularity with lackluster animation, expecting to be carried by Servant cameos that fall flat because almost none of them are voiced. Because of this the whole movie feels hollow and uninteresting short of only a couple of highlights. It's definitely worth a watch, but I definitely wouldn't want to rewatch it nor would I recommend it to anyone over just playing the game. Considering how big FGO is, I can only wonder why they couldn't have put more budget into it or ANY of itsanime adaptations.